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Old 08-04-2003, 02:42 PM   #1
raynet11
LQ Newbie
 
Registered: Aug 2003
Location: U.S.A
Distribution: RedHat , Mandrake
Posts: 28

Rep: Reputation: 15
Angry Quake3 sound bug with Mandrake 9


I am running Mandrake 9 with the retail (linux) version of Quake3, I have numerous Linux games and they all play nicely with the sound in Linux but for some reason Quake3 does not. I start up Quake3 and play everything works the sound the vid, and the mouse but after I exit the game it seems that my sound server will not work for any other program that wants to access it. I can reboot the station and the problem goes away but rebooting is for windows.. I even try to go over to /etc/rc.d/init.d/ and restart the sound (which it does) but I still don't get my sound back.. Has anyone seen this problem??
 
Old 08-12-2003, 01:31 PM   #2
raynet11
LQ Newbie
 
Registered: Aug 2003
Location: U.S.A
Distribution: RedHat , Mandrake
Posts: 28

Original Poster
Rep: Reputation: 15
Found the solution....

I found the solution to my problem:

start quake3 with the following command line:

artsdsp -m quake3

Not sure why arts locks up but using this option keeps my Mandrake sound running after I exit quake3: To automate the task you can create a sh script so you don't have to run quake3 from the command line everytime.. This trick also works for the other ID games that lock up your sound:

Example: my quake3.run script:

#!/bin/sh
cd /
cd /usr/local/games/quake3
artsdsp -m quake3
 
  


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