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Old 09-05-2003, 04:30 PM   #1
Registered: Jul 2003
Distribution: Slackware 9.1
Posts: 195

Rep: Reputation: 30
Quake III demo battles sound server.. help?

q3demo hangs when match over - due to access being blocked to /dev/dsp. Its fine with no sound...

This is the same under KDE and Fluxbox and I can't get GNOME to start atm...

Would updating KDE or Quake help any? cos this has happened with quite a few games, something to with artsd i think. I'm running the default version of KDE for Redhat 8, 3.1-redhat or something.

I reckon my soundchip isn't properly supported (its an SiS 7012 using the i810 audio driver) so would buying a new soundcard help matters?

Quake just isn't the same without sound...

Any help appreciated!
Old 10-24-2003, 06:04 AM   #2
Senior Member
Registered: Dec 2002
Location: Atlantic City, NJ
Distribution: Ubuntu & Arch
Posts: 3,503

Rep: Reputation: 57
Man I got the same problem. Sometimes their is sound and sometimes their isn't. Don't know what to do. Have to reboot to get it to work.
Old 11-25-2003, 08:32 AM   #3
Registered: Nov 2003
Location: New Zealand
Distribution: Ubuntu 6.10/7.04
Posts: 51

Rep: Reputation: 15
In my case, either my sound works or Quake 3 works. I can't have both. I have to have to run quake with +set s_initsound 0 to get the damn thing to start. Runs fine otherwise. Half my games dont have sound either.


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