Problem running Quake4 Linux
When executing quake4-demo I get this error
Code:
Verifying archive integrity... All good. |
here's the output of fglrxinfo and glxinfo
Code:
[lhorace@comp1 ~]$ fglrxinfo |
It looks like you need to modify a line in your xorg.conf,the following links all point to the same solution:
http://www.mepis.org/node/11541 http://forums.opensuse.org/archives/...w-trouble.html http://forums.gentoo.org/viewtopic-t...5-start-0.html Let us know how you get on. |
I checked my xorg.conf file
Code:
[lhorace@comp1 quake4-newer]$ cat /etc/X11/xorg.conf EDIT: here's my new xorg.conf Code:
I seen I downloaded the 1.0 version, so I want and got the 1.4.2 version and I am getting a different error this time Code:
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I also have tried
Code:
startx `which quake4-demo` -- :1 -depth 24 Code:
./quake4-demo +set r_useSDLModes 1 Code:
LD_PRELOAD=/usr/lib/libGL.so.1 quake4-demo |
Are you using a 64bit o/s by any chance?.
I run Q4 myself on my machine,and to run it i have to use the ia32-libs package,which lets me run 32bit applications like Q4. Can you run any other games that use 3d acceleration?. Have you tried running glxgears from a console,this should give you an indication if you have acceleration working. |
His drivers are definitely installed properly, but you are correct that if he's running a 64 bit distribution, he needs to install the 32 bit drivers to run 32 bit opengl applications such as quake4.
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Yes I am running Fedora KDE 64 Bit...
I don't known if this makes any different.. Code:
[lhorace@comp1 /]$ sudo find -iname libGL.so.1 Note, if I 'yum install game' it will install a 64 Bit version... glxgears with and without compositing.. I did try running Quake4 without compositing also Code:
[lhorace@comp1 /]$ glxgears |
I think we can rule out your graphics drivers,they appear to be working.
It would probably be a good idea asking at LQ's Fedora forum if there are any 32bit libraries you can install. Or ask how do other Fedora users run Q4 on a 64bit machine. Sorry i can't help further,it's been a number of years since i used Fedora myself. Post back if you find the solution,i'd be interested to hear how it's done with Fedora. |
My Wine is 32 Bit, I check appdb.whinehq.org and Quake4 1.4.2 is in platium status, I'll give it a try and see if it works... I will check fedora forum, if nothing comes up.. I'll file a bug at redhat.com
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I'm getting somewhere now, I went to http://zerowing.idsoftware.com/linux...2582f7fc39ba5c and followed the section about reporting bugs and it was suggested that when I run the games... Issue this command..
Code:
quake4-demo +set developer 1 +set logfile 1 Code:
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SOLVRED
I was on a RPMFUSION channel on Freenode asking, an unrelated question about another video problem that I was having with OpenGL. I was told to install xorg-x11-drv-catalyst-libs.i586, that fix my initial issue and while at it fix my Quake4 *Unable to initialize OpenGL* issue. The point is: 32 Bit apps needs 32 Bit openGL compatibility libraries. Note: The 32 Bit openGL libraries (ATi catalyst Libs) can be installed along side with x86_64 Catalyst driver |
Glad to hear you found the answer.
Thanks for coming back and posting the solution. |
They had to be tons of people out there who might be going through what I went throught ;)
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