Open GL for Linux... How?
Hi,
I am experimenting with linux on a freescale ARM controller, i am planning to use Open GL for my display interactions. Did any one used Open GL? How is its performance? What foot print(size on flash/RAM) it consumes? Thanks, raj. |
Linux has Mesa OpenGL software. It's mostly installed with XFree86 or X.org
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To use 'OpenGL' : a graphics chip supporting OpenGL is necessary.
..... The Mesa OpenGL ..... Example 'arm' package libgl1-mesa-glx http://packages.debian.org/lenny/libgl1-mesa-glx Basically one file : /usr/lib/libGL.so.1.2 , 456 kB. ..... |
For OpenGL, a graphic card supporting is best option. But with the Mesa Software & Xorg, OpenGL support is supported by software. So it is not absolutely essential to have OpenGL supporting graphics card. Visit Linux DRI website page for Linux supported 3D graphic cards.
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Try also using a newer ati card because they seem to have more openGL versions compared to some nVidia cards. But since you are using openSUSE be careful with the ati driver installation I ruined my distro doing it. Try patching the kernel before installing it helps and it worked perfectly after that.
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