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Old 03-02-2006, 08:57 AM   #1
ukez
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Registered: Aug 2005
Location: Great Brittan
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Arrow LINUX360 Vs XBOX360


Im sick of paying extorsion amounts of money for games consoles, and paying rediculous amounts of money on games that we've all played before time and time again.

My question is!

Why to date are there no 100% dedicated linux games consols to rid us of the likes of sony and microsoft?
Surely in this day and age with the talented programmers in the world we could have the ultimate power machine games console thats not limited with copywrites and restrictions.

I honestly feel that the gaming world of linux is non exsitant, and that surely the xbox360's and ps3's of our time would never stand a chance if all these linux gurus put there heads together a developed something unlike no other.

Seriously, if we had a 100% open source games console with all the functions of the 360's and ps3's, would you still buy a one of them or a linux.

You pay all that money for these current consoles and they still have bugs in there software and restrictions. How can that be better than open source development.

You buy a xbox360, they charge you crazy money for the extras and you still pay it as your drawn in by the hype and have to have one. But when you think about it and what they cost you in the long run was it worth it?


Example You buy a xbox360 extra wireless control and you can expect to pay up to £40; But if you go on ebay and buy a pc one from somewhere in asia you can pick up a near duplicated copy for about £15. Hows that right?

Or you can buy a XBOX360 wireless adaptor pay £60, or again logon ebay and get a pc wireless adapter that does exactly the same thing for £12+. Why do we still accept this?

Whats your opinion on this?

What would be a good name for a 100% pure linux games console?

Linux Primo, primo in slang means exceptionally good of its kind, first class.
 
Old 03-02-2006, 10:30 AM   #2
satinet
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Registered: Feb 2004
Location: England
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i guess the point about the 360 and PS3 is that the makers actually make a loss on the console hardware, despite what you might think. - they make it all back on DRM/licensing and extortionate perpherals (as you rightly mention). and obviously reduced manufactuing costs over time / increased volume.

For a linux machine to be released with that power a major manufacturer would have to undertake the project. but then they would realise they could make far more out of licensicing/drm than they ever could from hardware, and it would just be another ps3/xbox360. Even if that were not the case the machine would probably cost more than a PC for the above reason....

they are just platforms to sell games at the end of the day.... MS would not be the company it is now by selling hardware alone - the real margins are in software.

but it's a good point you make and interesting...

I just saw a preview of this game "Spore". made me wanna buy a game for the 1st time in 10 years. Won't be on linux of course, so i won't get it....

Last edited by satinet; 03-02-2006 at 10:33 AM.
 
Old 03-02-2006, 01:45 PM   #3
ukez
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Registered: Aug 2005
Location: Great Brittan
Posts: 13

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Arrow Linux360

The developments of a potential linux console wouldnt have to be taken on by a major manufactures. Im thinking more in the line of it being built from a bare bone system at home with a standard basic hardware type setup, that wouldnt have to be expensive. Im not saying this thing would have to initially be as advanced as a 360, it needs refinements before it could go down that road thats for sure.

I think you're forgetting the hardware specifications of a PS2 and the fact that its been in existence since 1999 its now 2006 and its still one of the best consoles out there and thats because it was well developed thanks its predecessor the PS1.

PS2 HARDWARE SPEC BELOW

CPU Emotion Engine™
Clock Frequency: 294.912MHz
Main Memory: 32MB RDRAM

Graphics Synthesiser
Clock Frequency: 147.456MHz
Memory: Embedded 4MB VRAM

Signal Processing Unit
Two cores, each of 24 voices
Operating at a frequency of 34.864MHz
Overall sound resonance output from 0 to 48kHz
Memory: 2MB RAM

PlayStation® CPU
Clock Frequency: 33.8688/36.864MHz
Memory: 2MB RAM


Realistically how much would that spec cost to build now days? Next to nothing, i see people at work throwing higher specked hardware away.

And the software development would be open source so how much would that really have to cost? about as much as the linux operating systems im using at the moment.. nothing, although i'd find a small amount to be acceptable all things considering anyway. The only cost i could see is the game programming, but if they were the price of PC games who would grumble?

Well its just a thought lol

What can i say but, i'm curious.. it couldnt be a bad thing having more competition on the market as that again could bring prices down. And it could give up and coming game programmers a good opportunity to show the people thier capabilities.

It could be fun or NOT! lol
 
  


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