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Has anyone managed to get the software that comes with the Lego Mindstorms RIS to work with WINE. I've been trying, but without any luck.
Normally I would just use an alternate compiler such as NQC, but in this case my dad wants to set up a few stations in the school he teaches at so that students(grade 7-8) can work with it and the drag and drop GUI of the Mindstorms software is the best option in this case.
I would like to get something running on Linux as he has to keep the cost down as much as possible and removing the cost of 3-4 Windows licenses will help greatly.
The program installs fine, but when I try and run it, I get a dialog telling me that there is not enough free RAM. I know for a fact that there is enough ram free(250+MB at the time), so I assume that this has something to do with the lack of a paging file.
Any suggestions on things I could try to get this software to work, or on alternatives that would be simple enough for 12-13 year olds that don't necessarily have many computer skills?
Is there an up-to-date way to do Lego programming on Linix?
Quote:
Originally Posted by John VV
the bricks are programmable in the linux terminal and os
plug them in and run
Code:
lsusb|grep Lego
the OS should see them
How do you send commands to that interface? What do such commands have to look like? Is there an API documentation?
If it's easy to send commands to the Lego brick is it possible to export graphically created programs (e.g. from Lego's Windows IDE) as text files that can be edited and loaded from Linux?
It would be interesting to have at least a programming tutorial (I'd love to use Python) if there's no graphical interface. Are there any resources around on that?
Quote:
Originally Posted by NGIB
Serious zombie thread, near 12 years old!
Still at least as interesting as 12 years ago, and still found by search engines. Definitely worth updating.
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