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Old 06-01-2004, 04:54 AM   #1
LQ Newbie
Registered: May 2004
Posts: 28

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graphics programming with gcc

I have to implement the classic graphics algos using gcc (it's a lab exercise).
Long before i have tried it using turbo c. Which are the important library modules and headers that i have to use? From where i can get more information on it?
Old 06-01-2004, 08:28 AM   #2
Registered: Nov 2003
Location: Northcliffe, WA
Distribution: Slackware 12.0
Posts: 481

Rep: Reputation: 30
Try SDL from if your doing 2d algorithms or opengl ( if your doing 3d algorithms


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