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Old 02-03-2005, 12:21 PM   #1
Scallawag
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Registered: Jan 2005
Location: King of Prussia, PA
Posts: 24

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Error message need interpretation


Does this error message offer any clues?

vendetta: pcm.c:5959: snd_pcm_mmap_commit: Assertion `frames <= snd_pcm_mmap_avail(pcm)' failed.
*** glibc detected *** double free or corruption: 0x082cfcf0 ***
Segmentation fault

Crashes and shuts down right after Vendetta splash screen.

Thanks!

AMD Athlon 64 3500+
MSI Platinum Neo2
Nvidia 6800GT
Suse 9.2, x86_64


(posting in games, but not sure anyone saw) Software runs on another machine running 32bit, with older vid card. Wanted to try on this box, but having problem above...tia
 
Old 02-03-2005, 01:18 PM   #2
pingu_penguin
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Registered: Aug 2004
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a segmentation fault is caused by some heap or stack overflow .
im not sure (im not a pro ) but
i think u shud get urself updated.
 
Old 02-03-2005, 01:25 PM   #3
pingu_penguin
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Registered: Aug 2004
Location: pune
Distribution: Slackware
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psst. guess wat , im rite ,

it is a kind of buffer , stack or healp overflow ,, something like that

its a sign of bad software . please report the bug .

else u mite find a hacker's (or even script kiddie's ) ravaging your system .
 
Old 02-03-2005, 05:27 PM   #4
Scallawag
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Registered: Jan 2005
Location: King of Prussia, PA
Posts: 24

Original Poster
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Thanks

that's a start.

I've decided if I really want to play the game I will use the other machine, it's runs fine on an ol P4 2 Ghz w/GeForce2 with 32MB ram.

I will report the problem, and hopefully will be able to see how it looks with better textures and effects. I am an eye-candy junkie I guess =/.

Finally, I have to wonder if it's the video card or the 64bit OS/Processor. The 64bit build seems to act different in some ways. Is it just me? hehehe

Peace
 
  


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