Error compiling KDE Network 3.2.3 (Kopete)
Hello,
Last night I decided to compile KDE 3.2.3 over my 3.2.2 installation. In the beginning, all went well (QT, kdelibs, kdebase, etc.). But now, I'm stuck with a compilation error in the KDE Network package, and this error I caused when compiling Kopete (which I do not use). Here the error message : Quote:
My question : does anyone have a solution? If not, what do I need to do if I don't want to compile Kopete (I don't mind not having it)? Is it in the Makefile or something? Thanks a lot, Guimauve2 |
Anyone?
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that's odd
check in kdenetwork/kopete/libkopete/private/kopeteprefs.h make sure there is an entry under public: void setReconnectOnDisconnect( bool newSetting ); and under private: bool mReconnectOnDisconnect; should be near the end of each section (check spelling) if something happened to them put them back. the real strange thing is that variable is in two places above that spot Code:
mReconnectOnDisconnect = config->readBoolEntry("ReconnectOnDisconnect", true); this leads me to believe that something else is wrong. make sure in kopeteprefs.h that the last }; is seen as closing the class in emacs take the } away and put it back emacs should say Matches class KopetePrefs : public QObject { that's all i can think of anyway you should be able to fix it it seems kind of straight forward |
add DO_NOT_COMPILE="kopete" before typing your ./configure command.
Example: Code:
DO_NOT_COMPILE="kopete" ./configure --prefix=/your/prefix |
foo_bar_foo -> Your method worked! It was an error of lines missing in some files.
But I ran into an other compilation error (in kopete again), of the same type : Code:
kopeteaccount.cpp:120: error: prototype for `void Thanks a lot. |
what compiler are you using? I never had these errors when i compiled kopete from kdenetwork 3.2.3
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GCC 3.3.3.
But I suspect the error to be due to the patch I applied on the sources. Let me explain : libgadu won't compile, so I applied a patch found on Google. I probably modified some files that were correctly coded. I just need (well, I hope) to find the way to add the lines that were lost. |
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