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-   -   Cannot configure xautoclick on Fedora 14, X11 not installed (https://www.linuxquestions.org/questions/linux-software-2/cannot-configure-xautoclick-on-fedora-14-x11-not-installed-902389/)

bplis 09-11-2011 02:13 AM

Cannot configure xautoclick on Fedora 14, X11 not installed
 
I am attempting to install xautoclick on my Fedora 14 os, but i get the error (after messages saying that I have c/c++ compilers installed successfully):

hecking for X11 header presence ... yes (using /usr/include)
Checking for X11 ... no
Checking for XTest extension ... no
No X11 found. Not building anything that depends on it

Debug symbols disabled.
All compiler warnings disabled.

Cleaning up source tree ... done

Generating config.mak ... done.

aAutoClick : no
cAutoClick : no
gAutoClick : no
gAutoClick2 : no
qtAutoClick : no
qt4AutoClick : no
fltkAutoClick : no

Installation prefix : /usr/local

None of the xautoclick applications can be build. You need to install the
development packages of X11, GTK+ and/or QT. Check the documentation of
your distribution for details.

Well, I have no idea what to do. I spent a long time in the fedora repositories, installing many x11-related files, but to no avail. Google-ing doesn't help much either. Anyone know where to install x11 from? or is it simply in the wrong location?

ButterflyMelissa 09-11-2011 02:25 AM

...if you've instaled Fedora "out of the box", chances are that X11 is already installed. Have you had a graphical desktop? If so, X11 is bound to have been installed - and functional. Fedora is a de-facto graphical beast...as far as I can recall.

Am I under the impression you're trying to build things from the ground up?

Hav you tried:

Quote:

yum update
and
yum update x11
..again, if memory serves...

Thor

jdkaye 09-11-2011 02:26 AM

Does Fedora have a package called "libx11-dev" or something similar? From your error messages posted above I assume you're trying to compile xautoclick.
Quote:

Description: X11 client-side library (development headers)
This package provides a client interface to the X Window System, otherwise known as 'Xlib'. It
provides a complete API for the basic functions of the window system.
ciao,
jdk

bplis 09-11-2011 02:37 AM

ok... yes I am building from ground up. This is straight out of the box- I havent put any work into it. I am using this on a slower computer, as a temporary backup while my main is getting fixed. however, I need this program. I do not have a graphics card- i'm using the onboard- and I know for a fact that it doesn't support 3-D acceleration. Would that have anything to do with it?

jdkaye 09-11-2011 03:59 AM

Yes, so I thought. You'll need the dev package I posted about above. You'll be needing a lot of other dev packages as well but you'll find that out as you carry on with your compiling and pay close attention to the error messages.
ciao,
jdk

ButterflyMelissa 09-11-2011 04:31 AM

So...building from the ground up? Might I suggest Arch Linux instead?

Luck

Thor

bplis 09-16-2011 07:44 PM

Ok, sorry for the late reply. I installed like a million (not literally) files along the lines of X11-dev and it finally worked. Thanks for the help!

John VV 09-16-2011 10:44 PM

odd fedora development software dose NOT use "-dev " that is a debain file
fedora and the red hat bassed OS's use -devel
that X11 code should have been installed when you insttalled the operating system development toold and code

Code:

yum groupinstall "Development Tools" "Development Libraries"
the above would have installed gcc and ALL required programs for it

a warnning about 1/2 of those "X11" rpms might be incompatible with the rest
some are for ATI 3d cards
some are for Nvidia 3d cards
some are for intel built in chips
some are 32 bit ( or 64 bit )


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