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Old 06-22-2003, 11:35 PM   #1
LQ Newbie
Registered: Jun 2003
Location: Long Island, NY
Distribution: Slackware
Posts: 18

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A quick question reguading modules, and how to activate.

Greetings. Currently, I just reinstalled Slackware 9.0 after two years or so of disuse. I remember learning about modules and utilizing them - and I used to recall there was a way to activate the module list without rebooting. I was wondering if anyone would have that command offhand - I know it's not 'make rc.modules' ....

My thanks.
Old 06-23-2003, 12:05 AM   #2
LQ Guru
Registered: Mar 2002
Location: Salt Lake City, UT - USA
Distribution: Gentoo ; LFS ; Kubuntu
Posts: 12,612

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I'm not quite sure I follow. If you mean to see a list of the current loaded modules:
lsmod (as root)
If you want to see a list of all available modules you can cat through /lib/modules/<kernel.version>:
cat /lib/modules/2.4.20 (ls would work too)

If you mean to see what will be loaded at boot time:
less /etc/modules.conf
less /etc/rc.d/rc.modules

Does any of this sound like what you want? If not, could you clarify it more?

Old 06-23-2003, 12:21 AM   #3
LQ Newbie
Registered: Jun 2003
Location: Long Island, NY
Distribution: Slackware
Posts: 18

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My apologies

I was confused with all the kernal commands I used to remember, to activate changes for recompile. I thought there was a way to load a module while the machine was hot rather than just reboot. For example: say you uncomment /sbin/3c95x for your 3com Etherlink XL card or whatever in /etc/rc.d/rc.modules; I thought there was a command to activate those changes while the machine was hot, saving me a reboot. Rebooting works just fine, however(unless there is a way to load in a module without restarting your machine, like, say for a nic card). Maybe I should RTFM a little or something ;-). Thank you anyway for your tips - there defintly good information that I can put to use!
Old 06-23-2003, 02:20 AM   #4
Registered: Dec 2002
Location: San Luis Obispo, CA
Distribution: Fedora Core 3
Posts: 618

Rep: Reputation: 30
insmod loads a module.
rmmod will remove a module.

I hope that's what you're looking for.


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