Glide? Mesa? DRI?
I have no idea what I'm doing - well I'm trying to make my (don't laugh) 3d Blaster Banshee card work for opengl. It used to work with Half Life on windows pretty well and now I'm trying to use it for a spot of linux gaming. I've been searching around the internet for a few hours now, when I should be doing homework, and now I'm getting annoyed. I got as far as using glxinfo and finding out DRI isn't working (Xlib: extension "XFree86-DRI" missing on display ":0.0" direct rendering: No), read something earlier about kernel modules so I check my config but can't find anything to do with DRI.
Help!
(Debian, XFCE)
Thanks.
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