Quote:
Originally posted by maxut
u can create a iptables specific rule for incoming udp packets. what type of packets are they?
maybe a service which runs on your computer does that. visit www.netfilter.org for iptables.
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If I dont have a firewall running and no boxes behind my server, iptables really wouldnt apply would it? It would have nowhere to forward packets if I understand iptables correctly.
The packets are UDP coming from a game master server (this problem isnt a game issue, but rather the way linux deals w/these udp packets) where the port changes, or something like that. I did find out that the linux kernel has packet filtering and there is some way to make config changes. And this would be the thing to change to M or Y, not sure what those are yet:
CONFIG_IP_NF_QUAKE3
Unfortunately, Im not all that certain this will resolve the problem, nor how to edit that "key" in netfilter, especially since I dont have a firewall working.
I dotn know, maybe Im missing something here, or overlooking something obvious, but it is apparent it is a UDP problem and the way Linux handles those incoming packets from Game servers..... Here is a couple links showing what others have seen:
http://lists.netfilter.org/pipermail...er/009474.html
http://www.netfilter.org/patch-o-mat...-conntrack-nat
--Im hoping im on the right track....