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Linux - Laptop and Netbook Having a problem installing or configuring Linux on your laptop? Need help running Linux on your netbook? This forum is for you. This forum is for any topics relating to Linux and either traditional laptops or netbooks (such as the Asus EEE PC, Everex CloudBook or MSI Wind).

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Old 06-13-2007, 11:36 PM   #1
md_lasalle
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glxgears running smooth but only 240fps?!?


Hey all

I've recently bought a mac book pro 15" as a work computer because ill be making sure the game we are developing runs flawlessly on Linux and Mac.

so, i have triple booted the system, with OS X 10.4.9 , windozeXP pro, and Ubuntu 6.10

i've struggled, but finally got my X1600 to be recognized properly by glxinfos

glxgears was laggy before i did the install, but now, it runs super smooth. I was curious, i started glxgears with the -printfps option, i saw an average of 240fps, which for me, is more than enough, since after 60fps, there not much difference anyway.

As i was reading on the Net, i saw people with radeon 9200 card hitting 4000fps and more

This brings 2 questions :

1 - Is my video card really properly installed ?
2 - Does my video card has some sort of built-in mechanism that prevents it from going uselessly further than 240fps to minimize the heat, because that laptop is getting really hot easily.

Thanks for any inputs
 
Old 06-13-2007, 11:50 PM   #2
rickh
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As much for my curiosity as yours, try "glxgears -info"

Depending on the distribution you are using, I think glxgears is fudged. Lots of gurus get very upset at the proclivity to use glxgears as a benchmark, and I'm sure there must be some good reason for that.
 
Old 06-14-2007, 12:04 AM   #3
rkelsen
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Quote:
Originally Posted by md_lasalle
As i was reading on the Net, i saw people with radeon 9200 card hitting 4000fps and more
That'd be in a 150x100 pixel window. I can get 2500 FPS at that size, but when glxgears runs maximised it goes down to about 203 FPS.

I think anything above 200 'maximised' FPS in glxgears is pretty good.
 
Old 06-14-2007, 12:17 AM   #4
rkelsen
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Quote:
Originally Posted by rickh
Lots of gurus get very upset at the proclivity to use glxgears as a benchmark, and I'm sure there must be some good reason for that.
What alternative is there?

glxgears has been present on every distro I've tried. I might be wrong (for reasons which are beyond my understanding), but I see no problem with using it as a method to determine the effectiveness of various tweaks on a specific machine. Or am I wrong?
 
Old 06-14-2007, 12:41 AM   #5
rickh
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Quote:
I see no problem with using it as a method to determine the effectiveness of various tweaks on a specific machine. Or am I wrong?
I really don't know the answer. You are probably right about "effectiveness of various tweaks on a specific machine," but the OP started out by saying, "Somebody else's machine runs glxgears faster than mine."
 
Old 06-14-2007, 01:21 AM   #6
rkelsen
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Quote:
Originally Posted by rickh
I really don't know the answer. You are probably right about "effectiveness of various tweaks on a specific machine," but the OP started out by saying, "Somebody else's machine runs glxgears faster than mine."
Yeah, I guess that'd get old pretty quickly for a developer.
 
Old 06-14-2007, 03:45 PM   #7
md_lasalle
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Quote:
Originally Posted by rickh
As much for my curiosity as yours, try "glxgears -info"
here's the output :


~$ glxgears -info
Code:
GL_RENDERER   = ATI Mobility Radeon X1600 Generic
GL_VERSION    = 2.0.6011 (8.28.8)
GL_VENDOR     = ATI Technologies Inc.
GL_EXTENSIONS = GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ARB_draw_buffers GL_ATI_draw_buffers GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_separate_stencil GL_ATI_shader_texture_lod GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_NV_blend_square GL_NV_occlusion_query GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays

Quote:
Originally Posted by rkelsen
That'd be in a 150x100 pixel window. I can get 2500 FPS at that size, but when glxgears runs maximised it goes down to about 203 FPS
For me, running maximized or tiny window didn't affect the fps at all, always between 240~250

I guess the real test would be to install UT2k4 and see how that goes :P
 
Old 06-14-2007, 10:34 PM   #8
md_lasalle
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allright after tested ut2k4, highest resolution, with all maxed details, i was able to play without dropping below 60 fps... so i guess it is well installed
 
  


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