I FINALLY got the drivers installed and working, AMAZING! It was TheTargos who gave me the hint by suggesting I do a plain vanilla kernel build of 2.6.12. Before doing somthing that drastic I thougt I might do an upate first. So I ran UP2DATE which worked just fine and upgraded my kernel to the latest:
2.6.12-1.1376_FC3smp
After doing this I ran the script AGAIN and LO and BEHOLD the FGLRX module loaded this time! Who woulda thought these drivers actually work
Now FLGRXINFO tells me:
[root@localhost ~]# fglrxinfo
display: :0.0 screen: 0
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: RADEON 9800 Pro Generic
OpenGL version string: 1.3.5272 (X4.3.0-8.16.20)
Output of fgl_glxgears:
[root@localhost ~]# fgl_glxgears
1985 frames in 5.0 seconds = 397.000 FPS
3403 frames in 5.0 seconds = 680.600 FPS
3455 frames in 5.0 seconds = 691.000 FPS
3480 frames in 5.0 seconds = 696.000 FPS
3426 frames in 5.0 seconds = 685.200 FPS
3413 frames in 5.0 seconds = 682.600 FPS
3393 frames in 5.0 seconds = 678.600 FPS
So it seems to be working. Only prob I am having now is it seems all my CEDEGA games are now broken
Whenever any 3d screen comes up my entire PC hangs as if the CPU's are at 100% utilization, I cant even CTRL+ALT+BACKSAPCE out of Xwindows I must hit the reset switch as if it were Windoz! Anyone have an idea as to what may be the problem? I think it is prolly some setting or other in Fglrxconfig.
BTW Thanx alot TFMegatron and also TheTargos for your patience in dealing with such a noob
Although I DID manage to fix at least this problem without a recompile I am still anxious to learn how to do it ....