New ATI Xorg Drivers On Slack 10.1
Hello Brains!
Recent linux crossover and have run into a problem (not the first time tho!) I have bugged all the people in #linux on my irc server lately but they seem to get stumped when it comes to my ATI problem (as most if not all use nvidia for some reason hmmm). Anyway, after I screwed up one install and had to reconfig X i managed to correctly install the new xorg drivers from the ATI site *disclaimer: may not actually be installed properly*. Followed a guide, set up fglrxconfig and such and restarted x. No problems. Booted fine, res fine, refresh rate fine. Glxinfo ? glxinfo name of display: :0.0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: SGI server glx version string: 1.2 server glx extensions: GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_fbconfig client glx vendor string: ATI client glx version string: 1.3 client glx extensions: GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_ATI_pixel_format_float, GLX_ATI_render_texture GLX extensions: GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_ARB_multisample OpenGL vendor string: ATI Technologies Inc. OpenGL renderer string: RADEON 9600 Generic OpenGL version string: 1.3.4893 (X4.3.0-8.10.19) OpenGL extensions: GL_ARB_multitexture, GL_EXT_texture_env_add, GL_EXT_compiled_vertex_array, GL_S3_s3tc, GL_ARB_depth_texture, GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, GL_ARB_multisample, GL_ARB_occlusion_query, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shader_objects, GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp, GL_ARB_texture_compression, GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat, GL_ARB_transpose_matrix, GL_ARB_vertex_blend, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_element_array, GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader, GL_ATI_map_object_buffer, GL_ATI_separate_stencil, GL_ATI_texture_env_combine3, GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_ATI_vertex_array_object, GL_ATI_vertex_attrib_array_object, GL_ATI_vertex_streams, GL_ATIX_texture_env_combine3, GL_ATIX_texture_env_route, GL_ATIX_vertex_shader_output_point_size, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_clip_volume_hint, GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays, GL_EXT_packed_pixels, GL_EXT_point_parameters, GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, GL_EXT_texgen_reflection, GL_EXT_texture3D, GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_vertex_array, GL_EXT_vertex_shader, GL_HP_occlusion_test, GL_NV_blend_square, GL_NV_occlusion_query, GL_NV_texgen_reflection, GL_SGI_color_matrix, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays glu version: 1.3 glu extensions: GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat ---------------------------------------------------------------------- 0x23 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 1 0 None 0x24 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 1 0 None 0x25 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 1 0 None 0x26 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 1 0 None 0x27 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 1 0 None 0x28 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 1 0 None 0x29 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 1 0 None 0x2a 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 1 0 None 0x2b 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 1 0 None 0x2c 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 1 0 None 0x2d 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 1 0 None 0x2e 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 1 0 None 0x2f 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 1 0 None 0x30 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 1 0 None 0x31 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 1 0 None 0x32 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 1 0 None Direct Rendering: Yes... hah okay we will see . GL screen savers? 2-3fps Glxgears? 75fps (i really expected 2-3k+) I am going to assume that I either missed something, or there is a common error or something going on? I have broken my slackware about 20times in the last 2 weeks since first installing (convert from mandrake). It is really amazing how much you just pickup after awhile (and then smash it again inadvertantly). Anyway, any help would be greatly appreciated. If you need to look at my xorg.conf just let me know and I can upload it. Thanks in advance - sepz (your aussie friend) |
Nobody? =(
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How does your xorg.conf look? My glxinfo prints more or less the same output as yours. I get about 2300 fps. fgl_glxgears gives me about 440 fps. This is not as good as I expected, but still better than you seem to get.
If now I could only get that damned sleep mode to work...:mad: |
sepia@sepz:~$ fgl_glxgears
FGLTexMgr: open of shared memory object failed (Function not implemented) __FGLTexMgrCreateObject: __FGLTexMgrSHMmalloc failed!!! UT OH ? =( Drivers installed without a hitch, so it seemed? http://users.on.net/~sepz/xorg.conf I dont see ATI in xrog.conf now if only i knew what that meant =P Thanks for the reply am really wanting to sort this garbage out cheers |
Try changing:
Code:
Option "UseInternalAGPGART" "no" Code:
Option "UseInternalAGPGART" "yes" |
Unfortunatly, I still get the same fps with glxgears and i still get
sepia@sepz:~$ fgl_glxgears FGLTexMgr: open of shared memory object failed (Function not implemented) __FGLTexMgrCreateObject: __FGLTexMgrSHMmalloc failed!!! Hmmm? :/ |
From http://gentoo-wiki.com/HOWTO_ATI_Drivers:
Please Note: If you are unable to use any 3d applications and get this error instead: FGLTexMgr: open of shared memory object failed (Function not implemented) __FGLTexMgrCreateObject: __FGLTexMgrSHMmalloc failed!!! fglX11AllocateManagedSurface: __FGLTexMgrCreateObject failed!! FGLTexMgr: open of shared memory object failed (Function not implemented) __FGLTexMgrCreateObject: __FGLTexMgrSHMmalloc failed!!! fglX11AllocateManagedSurface: __FGLTexMgrCreateObject failed!! FGLTexMgr: open of shared memory object failed (Function not implemented) __FGLTexMgrCreateObject: __FGLTexMgrSHMmalloc failed!!! Then you do not have tmpfs mounted on /dev/shm, which the driver requires. To mount this, add to following line to /etc/fstab (if it isn't there already): File: /etc/fstab tmpfs /dev/shm tmpfs defaults 0 0 Then just do a: Code: # mount /dev/shm |
Thanks rpz
fgl_glxgears 412 frames in 5.0 seconds = 82.400 FPS 421 frames in 5.0 seconds = 84.200 FPS glxgears 372 frames in 5.0 seconds = 74.400 FPS 417 frames in 5.0 seconds = 83.400 FPS 400 frames in 5.0 seconds = 80.000 FPS fgl_glxgears works but doesnt seem to be the figures i want?? Really no idea what to do now but appreciate the help |
Heh well I decided to upgrade to 2.6.11.2 (from 2.4.29) thinking that this will most likely help.
However... after i rpm2tgz and installpkg i went to sh make.sh and I got this http://users.on.net/~sepz/makesh ???????????????? Why cant things just work /me cry Anyone have ANY idea what caused this? assuming new VMA API since we do have kernel 2.6.x... that maybe? - sepz |
Quote:
You need a patch to use the ATi drivers with a kernel >= 2.6.11. Either patch the drivers, or stick to 2.6.10 |
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