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-   -   Low FPS GeForce FX 5200 (https://www.linuxquestions.org/questions/linux-hardware-18/low-fps-geforce-fx-5200-a-187029/)

damicatz 05-28-2004 01:40 PM

Low FPS GeForce FX 5200
 
I bought a 128 megabyte GeForce FX TI5200 to replace a GeForce 4 TI4200 in my system. However it seems that the FPS in most of my games has actually gotten lower rather than higher. Is there something that I am missing?

I am using Gentoo 2004.1

Athlon XP 1800+
Geforce FX TI 5200
1 GIG of RAM

GLXGears :
4475 frames in 5.0 seconds = 895.000 FPS
5317 frames in 5.0 seconds = 1063.400 FPS
5358 frames in 5.0 seconds = 1071.600 FPS
5348 frames in 5.0 seconds = 1069.600 FPS
5361 frames in 5.0 seconds = 1072.200 FPS

GlxInfo :
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.3
server glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
GLX_ARB_multisample, GLX_NV_float_buffer
client glx vendor string: NVIDIA Corporation
client glx version string: 1.3
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
GLX_NV_swap_group, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGI_swap_control, GLX_NV_float_buffer
GLX extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
GLX_ARB_multisample, GLX_NV_float_buffer, GLX_ARB_get_proc_address
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce FX 5200/AGP/SSE/3DNOW!
OpenGL version string: 1.4.1 NVIDIA 53.36
OpenGL extensions:
GL_ARB_depth_texture, GL_ARB_fragment_program, GL_ARB_imaging,
GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shadow,
GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3,
GL_ARB_texture_mirrored_repeat, GL_ARB_transpose_matrix,
GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_window_pos,
GL_S3_s3tc, GL_EXT_texture_env_add, GL_EXT_abgr, GL_EXT_bgra,
GL_EXT_blend_color, GL_EXT_blend_func_separate, GL_EXT_blend_minmax,
GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays,
GL_EXT_packed_pixels, GL_EXT_paletted_texture, GL_EXT_point_parameters,
GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
GL_EXT_shared_texture_palette, GL_EXT_stencil_two_side,
GL_EXT_stencil_wrap, GL_EXT_texture3D, GL_EXT_texture_compression_s3tc,
GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod,
GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_vertex_array,
GL_HP_occlusion_test, GL_IBM_rasterpos_clip,
GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region, GL_NV_blend_square,
GL_NV_copy_depth_to_color, GL_NV_depth_clamp, GL_NV_fence,
GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_program,
GL_NV_half_float, GL_NV_light_max_exponent, GL_NV_multisample_filter_hint,
GL_NV_occlusion_query, GL_NV_packed_depth_stencil, GL_NV_pixel_data_range,
GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_register_combiners,
GL_NV_register_combiners2, GL_NV_texgen_reflection,
GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4,
GL_NV_texture_expand_normal, GL_NV_texture_rectangle,
GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3,
GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_program,
GL_NV_vertex_program1_1, GL_NV_vertex_program2, GL_NVX_ycrcb,
GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, GL_SGIX_depth_texture,
GL_SGIX_shadow, GL_SUN_slice_accum
glu version: 1.3
glu extensions:
GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess

visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
*cut*

XF86Config-4 :
# File generated by xf86config.

#
# Copyright (c) 1999 by The XFree86 Project, Inc.
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE XFREE86 PROJECT BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
# WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
# OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
#
# Except as contained in this notice, the name of the XFree86 Project shall
# not be used in advertising or otherwise to promote the sale, use or other
# dealings in this Software without prior written authorization from the
# XFree86 Project.
#

# **********************************************************************
# Refer to the XF86Config(4/5) man page for details about the format of
# this file.
# **********************************************************************

# **********************************************************************
# Module section -- this section is used to specify
# which dynamically loadable modules to load.
# **********************************************************************
#
Section "Module"

# This loads the DBE extension module.

Load "dbe" # Double buffer extension

# This loads the miscellaneous extensions module, and disables
# initialisation of the XFree86-DGA extension within that module.
SubSection "extmod"
Option "omit xfree86-dga" # don't initialise the DGA extension
EndSubSection

# This loads the Type1 and FreeType font modules
Load "type1"
Load "speedo"
Load "freetype"
Load "xtt"

# This loads the GLX module
Load "glx"
# This loads the DRI module
# Load "dri"

Load "freetype"
EndSection

# **********************************************************************
# Files section. This allows default font and rgb paths to be set
# **********************************************************************

Section "Files"

# The location of the RGB database. Note, this is the name of the
# file minus the extension (like ".txt" or ".db"). There is normally
# no need to change the default.

RgbPath "/usr/X11R6/lib/X11/rgb"

# Multiple FontPath entries are allowed (which are concatenated together),
# as well as specifying multiple comma-separated entries in one FontPath
# command (or a combination of both methods)
#
# If you don't have a floating point coprocessor and emacs, Mosaic or other
# programs take long to start up, try moving the Type1 and Speedo directory
# to the end of this list (or comment them out).
#

# FontPath "/usr/X11R6/lib/X11/fonts/TrueType/"
# FontPath "/usr/X11R6/lib/X11/fonts/freefont/"

# The module search path. The default path is shown here.

# ModulePath "/usr/X11R6/lib/modules"

FontPath "/usr/X11R6/lib/X11/fonts/local"
FontPath "/usr/X11R6/lib/X11/fonts/misc"
FontPath "/usr/X11R6/lib/X11/fonts/75dpi:unscaled"
FontPath "/usr/X11R6/lib/X11/fonts/100dpi:unscaled"
FontPath "/usr/X11R6/lib/X11/fonts/Speedo"
FontPath "/usr/X11R6/lib/X11/fonts/Type1"
FontPath "/usr/local/share/fonts"
FontPath "/usr/X11R6/lib/X11/fonts"
EndSection

# **********************************************************************
# Server flags section.
# **********************************************************************

Section "ServerFlags"

# Uncomment this to cause a core dump at the spot where a signal is
# received. This may leave the console in an unusable state, but may
# provide a better stack trace in the core dump to aid in debugging

# Option "NoTrapSignals"

# Uncomment this to disable the <Crtl><Alt><Fn> VT switch sequence
# (where n is 1 through 12). This allows clients to receive these key
# events.

# Option "DontVTSwitch"

# Uncomment this to disable the <Crtl><Alt><BS> server abort sequence
# This allows clients to receive this key event.

# Option "DontZap"

# Uncomment this to disable the <Crtl><Alt><KP_+>/<KP_-> mode switching
# sequences. This allows clients to receive these key events.

# Option "Dont Zoom"

# Uncomment this to disable tuning with the xvidtune client. With
# it the client can still run and fetch card and monitor attributes,
# but it will not be allowed to change them. If it tries it will
# receive a protocol error.

# Option "DisableVidModeExtension"

# Uncomment this to enable the use of a non-local xvidtune client.

# Option "AllowNonLocalXvidtune"

# Uncomment this to disable dynamically modifying the input device
# (mouse and keyboard) settings.

# Option "DisableModInDev"

# Uncomment this to enable the use of a non-local client to
# change the keyboard or mouse settings (currently only xset).

# Option "AllowNonLocalModInDev"

EndSection

# **********************************************************************
# Input devices
# **********************************************************************

# **********************************************************************
# Core keyboard's InputDevice section
# **********************************************************************

Section "InputDevice"

Identifier "Keyboard1"
Driver "Keyboard"

# For most OSs the protocol can be omitted (it defaults to "Standard").
# When using XQUEUE (only for SVR3 and SVR4, but not Solaris),
# uncomment the following line.

# Option "Protocol" "Xqueue"

Option "AutoRepeat" "500 30"

# Specify which keyboard LEDs can be user-controlled (eg, with xset(1))
# Option "Xleds" "1 2 3"

# Option "LeftAlt" "Meta"
# Option "RightAlt" "ModeShift"

# To customise the XKB settings to suit your keyboard, modify the
# lines below (which are the defaults). For example, for a non-U.S.
# keyboard, you will probably want to use:
# Option "XkbModel" "pc102"
# If you have a US Microsoft Natural keyboard, you can use:
# Option "XkbModel" "microsoft"
#
# Then to change the language, change the Layout setting.
# For example, a german layout can be obtained with:
# Option "XkbLayout" "de"
# or:
# Option "XkbLayout" "de"
# Option "XkbVariant" "nodeadkeys"
#
# If you'd like to switch the positions of your capslock and
# control keys, use:
# Option "XkbOptions" "ctrl:swapcaps"

# These are the default XKB settings for XFree86
# Option "XkbRules" "xfree86"
# Option "XkbModel" "pc101"
# Option "XkbLayout" "us"
# Option "XkbVariant" ""
# Option "XkbOptions" ""

# Option "XkbDisable"

Option "XkbRules" "xfree86"
Option "XkbModel" "pc101"
Option "XkbLayout" "us"

EndSection


# **********************************************************************
# Core Pointer's InputDevice section
# **********************************************************************

Section "InputDevice"

# Identifier and driver

Identifier "Mouse1"
Driver "mouse"
Option "Protocol" "ImPS/2"
Option "Device" "/dev/usbmouse"
Option "ZAxisMapping" "4 5"
# Mouse-speed setting for PS/2 mouse.

# Option "Resolution" "256"

# When using XQUEUE, comment out the above two lines, and uncomment
# the following line.

# Option "Protocol" "Xqueue"

# Baudrate and SampleRate are only for some Logitech mice. In
# almost every case these lines should be omitted.

# Option "BaudRate" "9600"
# Option "SampleRate" "150"

# Emulate3Buttons is an option for 2-button Microsoft mice
# Emulate3Timeout is the timeout in milliseconds (default is 50ms)

# Option "Emulate3Buttons"
# Option "Emulate3Timeout" "50"

# ChordMiddle is an option for some 3-button Logitech mice

# Option "ChordMiddle"

EndSection


# **********************************************************************
# Other input device sections
# this is optional and is required only if you
# are using extended input devices. This is for example only. Refer
# to the XF86Config man page for a description of the options.
# **********************************************************************
#
# Section "InputDevice"
# Identifier "Mouse2"
# Driver "mouse"
# Option "Protocol" "MouseMan"
# Option "Device" "/dev/mouse2"
# EndSection
#
# Section "InputDevice"
# Identifier "spaceball"
# Driver "magellan"
# Option "Device" "/dev/cua0"
# EndSection
#
# Section "InputDevice"
# Identifier "spaceball2"
# Driver "spaceorb"
# Option "Device" "/dev/cua0"
# EndSection
#
# Section "InputDevice"
# Identifier "touchscreen0"
# Driver "microtouch"
# Option "Device" "/dev/ttyS0"
# Option "MinX" "1412"
# Option "MaxX" "15184"
# Option "MinY" "15372"
# Option "MaxY" "1230"
# Option "ScreenNumber" "0"
# Option "ReportingMode" "Scaled"
# Option "ButtonNumber" "1"
# Option "SendCoreEvents"
# EndSection
#
# Section "InputDevice"
# Identifier "touchscreen1"
# Driver "elo2300"
# Option "Device" "/dev/ttyS0"
# Option "MinX" "231"
# Option "MaxX" "3868"
# Option "MinY" "3858"
# Option "MaxY" "272"
# Option "ScreenNumber" "0"
# Option "ReportingMode" "Scaled"
# Option "ButtonThreshold" "17"
# Option "ButtonNumber" "1"
# Option "SendCoreEvents"
# EndSection

# **********************************************************************
# Monitor section
# **********************************************************************

# Any number of monitor sections may be present

Section "Monitor"

Identifier "My Monitor"

# HorizSync is in kHz unless units are specified.
# HorizSync may be a comma separated list of discrete values, or a
# comma separated list of ranges of values.
# NOTE: THE VALUES HERE ARE EXAMPLES ONLY. REFER TO YOUR MONITOR'S
# USER MANUAL FOR THE CORRECT NUMBERS.

HorizSync 50 - 100

# HorizSync 30-64 # multisync
# HorizSync 31.5, 35.2 # multiple fixed sync frequencies
# HorizSync 15-25, 30-50 # multiple ranges of sync frequencies

# VertRefresh is in Hz unless units are specified.
# VertRefresh may be a comma separated list of discrete values, or a
# comma separated list of ranges of values.
# NOTE: THE VALUES HERE ARE EXAMPLES ONLY. REFER TO YOUR MONITOR'S
# USER MANUAL FOR THE CORRECT NUMBERS.

VertRefresh 60-150

EndSection


# **********************************************************************
# Graphics device section
# **********************************************************************

# Any number of graphics device sections may be present

Section "Device"
Identifier "NVIDIA GeForce FX 5200"
VendorName "nvidia"
#VideoRam 128000
Driver "nvidia"
Option "RenderAccel" "TRUE"
# update this with the PCI id of your card. Consult the output
# of the 'lspci' command. The BusID is usually optional when
# only using one graphics card.
BusID "PCI:1:0:0"
EndSection

# Standard VGA Device:

#Section "Device"
# Identifier "Standard VGA"
# VendorName "Unknown"
# BoardName "Unknown"

# The chipset line is optional in most cases. It can be used to override
# the driver's chipset detection, and should not normally be specified.

# Chipset "generic"

# The Driver line must be present. When using run-time loadable driver
# modules, this line instructs the server to load the specified driver
# module. Even when not using loadable driver modules, this line
# indicates which driver should interpret the information in this section.


# The BusID line is used to specify which of possibly multiple devices
# this section is intended for. When this line isn't present, a device
# section can only match up with the primary video device. For PCI
# devices a line like the following could be used. This line should not
# normally be included unless there is more than one video device
# intalled.

# BusID "PCI:0:10:0"

# VideoRam 128

# Clocks 25.2 28.3



# Device configured by xf86config:

#Section "Device"
# Identifier "* Generic VESA compatible"
# Driver "vesa"
# #VideoRam 65536
# # Insert Clocks lines here if appropriate
#EndSection


# **********************************************************************
# Screen sections
# **********************************************************************

# Any number of screen sections may be present. Each describes
# the configuration of a single screen. A single specific screen section
# may be specified from the X server command line with the "-screen"
# option.
#
Section "Screen"
Identifier "Screen AGP"
Device "NVIDIA GeForce FX 5200"
Monitor "MyMonitor"
DefaultColorDepth 24
Subsection "Display"
Depth 8
Modes "1280x1024" "1024x768" "800x600" "640x400"
EndSubsection
Subsection "Display"
Depth 16
Modes "1280x1024" "1024x768" "800x600" "640x480"
EndSubsection
Subsection "Display"
Depth 24
Modes "1280x1024" "1024x768" "800x600" "640x480"
EndSubsection

EndSection
# **********************************************************************
# ServerLayout sections.
# **********************************************************************

# Any number of ServerLayout sections may be present. Each describes
# the way multiple screens are organised. A specific ServerLayout
# section may be specified from the X server command line with the
# "-layout" option. In the absence of this, the first section is used.
# When now ServerLayout section is present, the first Screen section
# is used alone.

Section "ServerLayout"

# The Identifier line must be present
Identifier "Simple Layout"

# Each Screen line specifies a Screen section name, and optionally
# the relative position of other screens. The four names after
# primary screen name are the screens to the top, bottom, left and right
# of the primary screen. In this example, screen 2 is located to the
# right of screen 1.

Screen "Screen AGP"

# Each InputDevice line specifies an InputDevice section name and
# optionally some options to specify the way the device is to be
# used. Those options include "CorePointer", "CoreKeyboard" and
# "SendCoreEvents".

InputDevice "Mouse1" "CorePointer"
InputDevice "Keyboard1" "CoreKeyboard"

EndSection

# Section "DRI"
# Mode 0666
# EndSection


In NeverWinter Nights, with the GeForce 4, I was getting around 50-60 FPS, now with the FX I am getting 10-20 FPS. In UT2004 I used to get 40-50, now it's 20-30. The FX 5200 may not be the best GeForce available but it should at least be able to go faster than this. And this is running the games in 800x600 Resolution.

I have already tried reinstalling the drivers but that didn't work. Is there something I am missing?

kilgoretrout 05-28-2004 04:14 PM

You have an FX 5200 just like me. I get about 1300 fps at 1280x1024, 24 bits, so I don't think your terribly out of line(less when I used Gentoo, surprisingly). I hate to be the one to tell you this, but your old card, the GeForce 4 TI4200, is generally considered to be a superior card to the FX 5200 even though it is older. Ti 4200s generally get two to three times better fps in glxgears from what I've seen. I wish I would have known that before I got mine, but at least I got it cheap. In fact, the FX 5200 is considered to be a dog by most gamers. Can you get your money back?

robe 05-28-2004 04:28 PM

Hey, whot about glxgears is no benchmark ;)

But kilgoretrout is right, the GFFX 5200 is not good, to be honest...

damicatz 05-28-2004 05:44 PM

I can probably get my money back. Was quite cheap actually. Not too familar with GeForces because I had previously used Radeons (until finding out how bad ATI's Linux drivers are) but it seems quite deceptive to name it the FX 5200 when it's slower than a GF4 TI 4200. In the meantime I've put the 4200 back in.

Speaking of which, I hear they are quite overclockable, the 4200s. Is there a utility in Linux that can do this?

proudclod 05-31-2004 08:34 AM

BAM! http://www.linuxhardware.org/nvclock/


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