ok ....i got it to work....it was all about the order in which the drivers were loading....i ended having to just insmod a3d...a3d is the driver....now...the problem is that the joystick is seen as an 8 axis, 9 button controller....it is in fact a 4 axis, 17 button controller.....
http://enpc3240.eas.asu.edu/lxr/linu...char/joystick/
is a listing of the actual driver...
it is called a3d.c
>
> check it out....
>
> ...i have been digging and digging for information and had a
> question....i think i know the problem.... and maybe a solution....i dont
> know how to code in C, so any suggestions would be useful...
> on lines 157 and 158 you define HAT1X and HAT1Y as axis....this hat is
> actually
> suppossed to be normal buttons not an axis.... the MadCatz Panther XL is a 6
> axis, 13 button controller....
one main problem is that joy2text type programs only respond to buttons...not axis!!..
so basically there a total of eight buttons that dont work on my joystick....because of this
>
> i think if you changed these lines and added two to define the hat as 4
> buttons, not an axis...
> not many games support the extra axis and buttons would be more
> useful....in fact if the above idea would work then you could define HAT0X
> and HAT0Y as buttons as well....it would work better....in other words if
> you could make it a 4 axis, 17 button controller....that would be
> awesome!!!! it would work much much better.... this is how it is
> configured in windows....and has always worked very well...
>
> thank you for your time... i look forward to your reply....
>
> -derfaust
>
>