ATI OpenGL is SLOW!!
I have an ati radeon 9000 pro and my opengl drivers are veryvery slow. I get 400fps tops in glxgears. I tried running quake 3 and it said i was on mesaGL, but i did opengl-update ati and it said it loaded the ati opengl driver. whats going on?
|
What does glxinfo say for Direct Rendering?
|
and fglrxinfo
|
Sorry for the wait
For some reason I was not emailed about your replies.
Here is the info you requested along with proof of forcing switch to ati opengl before issuing the commands. :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: Gentoo_64 ~ # opengl-update ati * Switching to ati OpenGL interface ... >>> Regenerating /etc/ld.so.cache... [ ok ] Gentoo_64 ~ # glxgears Gentoo_64 ~ # glxinfo name of display: :0.0 display: :0 screen: 0 direct rendering: No server glx vendor string: SGI server glx version string: 1.2 server glx extensions: GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_fbconfig client glx vendor string: ATI client glx version string: 1.3 client glx extensions: GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_ATI_pixel_format_float, GLX_ATI_render_texture GLX extensions: GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_ARB_multisample OpenGL vendor string: Mesa project: www.mesa3d.org OpenGL renderer string: Mesa GLX Indirect OpenGL version string: 1.2 (1.5 Mesa 6.2.1) OpenGL extensions: GL_ARB_imaging, GL_ARB_multitexture, GL_ARB_texture_border_clamp, GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3, GL_ARB_transpose_matrix, GL_EXT_abgr, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_lod_bias glu version: 1.3 glu extensions: GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat ---------------------------------------------------------------------- 0x23 24 tc 0 24 0 r y . 8 8 8 0 0 16 0 0 0 0 0 1 0 None 0x24 24 tc 0 24 0 r y . 8 8 8 0 0 16 8 16 16 16 0 1 0 None 0x25 24 tc 0 32 0 r y . 8 8 8 8 0 16 8 16 16 16 16 1 0 None 0x26 24 tc 0 32 0 r . . 8 8 8 8 0 16 8 16 16 16 16 1 0 None 0x27 24 dc 0 24 0 r y . 8 8 8 0 0 16 0 0 0 0 0 1 0 None 0x28 24 dc 0 24 0 r y . 8 8 8 0 0 16 8 16 16 16 0 1 0 None 0x29 24 dc 0 32 0 r y . 8 8 8 8 0 16 8 16 16 16 16 1 0 None 0x2a 24 dc 0 32 0 r . . 8 8 8 8 0 16 8 16 16 16 16 1 0 None Gentoo_64 ~ # fglrxinfo display: :0.0 screen: 0 OpenGL vendor string: Mesa project: www.mesa3d.org OpenGL renderer string: Mesa GLX Indirect OpenGL version string: 1.2 (1.5 Mesa 6.2.1) Gentoo_64 ~ # |
"direct rendering: No" means it is not using hardware acceleration. The hw acceleration in ATI driver is broken. Unfortunately, I don't have a solution for you.
I use FC4 and use the livna drivers to get the hw acceleration to work. |
|
Thanks, those links really helped! http://gentoo-wiki.com/HOWTO_ATI_Drivers especially. I followed these steps to get the driver. I ran into another problem that i solved, I will post it here in case anyone else has the problem. When running startx, the paraphrased error "fglrx: No devices found (PCI:1:0:0)"
I looked in my /etc/X11/xorg.conf and in the devices sections of my ati display, i saw that it was looking for PCI:1:0:1 so i changed it to PCI:1:0:0 and now X works perfectly. glxgears is at 1250fps Rocking! |
strange
I only had opengl for one session. I think it is cause i went nuts and installed like 30 games. I think quake3 installed emul linux 32bit opengl drivers. So i reinstalled my ati drivers but i still didnt have hardware opengl. im just gonna blast the system. Start over.
|
All times are GMT -5. The time now is 12:11 AM. |