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I have posted before with a similar problem, but never resolved. I also think there will be others out there that will have similar troubles...
My OS - Debian SID, Kernel 2.6.9, Gnome 2.8.1, KDE 3.3 (prefered choice = Gnome)
I have installed the RealPlayer 10 Gold (via unstable apt-get 'installer' and the official Realplayer Linux files) on my laptop. As an aside, the laptop sound has been an issue all along as it is digital sound only.
Now if I use Gnome, as I mostly do, I can't even start Realplayer easily, I have to log into KDE then log back out and into Gnome for it to run. Once running, sound is fine in KDE but no sound in Gnome.
Also, once RealPlayer is started as a browser plugin, say to listen to a radio channel, it works fine in KDE, but hangs the system in Gnome?
I am beggining to think that this is a sound driver issue. How does KDE manipulate the sound differently than Gnome. I have ALSA built as modules into the Kernel, have the ALSA-OSS tools installed and also have the original OSS drivers in as modules as well but not loaded.
Does anyone know what components KDE loads which Gnome doesn't, which may have a bearing on this.
Does anyone know what components KDE loads which Gnome doesn't, which may have a bearing on this.
well KDE loads artsd deamon for sound. This is why the i think KDE applications take more to load in gnome that in KDE. But the artsd on my fedora loads automatically when needed, and i think that RealPlayer does not need to load the artsd deamon.
I had to restart alsa (/etc/init.d/alsasound restart) which failed. Then I did 'artscontrol' which restarted arts?
Anyway, not quite sure how, but now realplayer is working :-) It works in a web browser as well which is nice.
My next question though is how do I get this all to start at boot time? I am currently using the latest ALSA built from source, with all the tools etc, but can't seem to get arts to work from startup?
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