What formats can be handles by WebGL?
Umm...the title kinda say it all...
I'm somewhere way-way in the beginning of a WebGL based game, I use Blender to model stuff and then...I'd like to use that in the webpage. Snag, the three.js exporter does'nt always work, I know of Collada, but Blender does'nt use that anymore, I'd have to install openCollada. Before messing stuff up, what are the other options? By the way, if anyone is interested in joining me in this project, feel free to reply here :) Thor (sorry for the typo in the title...) |
Quote:
the old "import/export "plugins are being ported to blender 2.66's NEW API -- and this will take a lot of time to do 100% full rewrite of them both can be installed side by side i have both installed |
Thanks!
You're (again) a life saver :) I'll dig up the old Blender now!!! Greetzz Thor |
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