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-   -   UT2004 won't run with the latest (8.16.20) fglrx driver (https://www.linuxquestions.org/questions/linux-games-33/ut2004-won%27t-run-with-the-latest-8-16-20-fglrx-driver-356789/)

DaneM 08-25-2005 05:14 AM

UT2004 won't run with the latest (8.16.20) fglrx driver
 
Hello, everybody. I just downloaded and installed the latest fglrx driver, and to my dismay, Unreal Trounament 2004 will no longer start. The splash screen comes on, and then, about the time it should go into the game, it disappears and the game doesn't come up. It worked before the driver upgrade. I am using Slackware 10.1 with kernel 2.6.12.4-ck5.

Has anybody else had this problem or is it just my computer?

Thanks in advance.

--Dane

kak 08-25-2005 10:17 PM

check /home/you/.ut2004/System/ut2004.log
it should show some sort of error and, if you could, post the log.
also check the output of glxinfo
make sure it says "direct rendering: Yes"
if not then there is a problem with the ati driver (can't help with that, I've got a Nvidia card but plenty of others have just do a search)

DaneM 08-25-2005 11:50 PM

Thanks for the reply, Kak!

Here's the log:

Code:

Log: Log file open, Sat Jan  1 00:06:45 2000
Init: Name subsystem initialized
Init: Version: 3355 (128.29)
Init: Compiled: Feb 20 2005 03:38:34
Init: Command line:
Init: (This is Linux patch version 3355.0)
Init: Character set: Unicode
Init: Base directory: /usr/local/games/ut2004/System/
Init: Ini:UT2004.ini  UserIni:User.ini
Init: Build label: UT2004 Build UT2004_Build_[2005-02-15_17.02]
Init: Object subsystem initialized
Log: Initializing OpenGLDrv...
Log: binding libGL.so.1
Log: Game class is 'GameInfo'
Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 12.679278...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: Browse: NvidiaLogo.ut2?Name=Onx?Class=Engine.Pawn?Character=Wraith?team=255?Sex=M?Voice=XGame.MercMaleVoice?SpectatorOnly=1
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 33849->33846; refs: 350069
Log: Game class is 'CinematicGame'
Log: Bringing Level NvidiaLogo.myLevel up for play (0) appSeconds: 14.448401...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: Created and initialized a new SDL viewport.
Log: ALAudio: Using ALC_EXT_capture to record audio.
ScriptLog: New Player Onx id=0aca311468825f8bccd24a555253daa4
Log: TTS: No output filename specified.
Log: Enter SetRes: 1280x960 Fullscreen 1
Log: OpenGL
Log: Log file closed, Sat Jan  1 00:07:01 2000

Here's the output of running ut2004 from the konsole:

Code:

<~/.ut2004/System>
[dane@Orchestrator System]$ ut2004
WARNING: ALC_EXT_capture is subject to change!
X Error of failed request:  BadValue (integer parameter out of range for operation)
  Major opcode of failed request:  134 (XFree86-VidModeExtension)
  Minor opcode of failed request:  10 (XF86VidModeSwitchToMode)
  Value in failed request:  0x46
  Serial number of failed request:  151
  Current serial number in output stream:  152

Anything seem out of place?

Thanks!

--Dane

Edit: I changed the resolution in UT2004.ini to the same as my desktop. The game runs now, but at a MUCH slower speed due te the resolution change. The same phenomenon seems to be happening with ppracer, trigger and Enemy Territory (although ET will run at a different resolution, but not at full screen). Has anybody else had experience with this driver?

DaneM 08-26-2005 08:26 AM

SOLVED!
 
It turns out that all I had to do after all was to run "fglrxconfig" and (re)set the screen resolutions.

Cheers!

--Dane

kak 08-26-2005 07:26 PM

Glad to hear it was an easy fix.:)


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