PRBOOM - prboom.wad error
I have tried compiling PRBOOM from source (and actually got it to compile correctly) and installing from rpms (rpm.pbone.net - prboom and prboom-gl) but both installs give me the following error when I try to run prboom.
prboom v2.3.0 (htp://prboom.sourceforge.net/) I_InitAxes : device 0 set to system mouse I_InitAxes : axis module ready C_Init: Init console. default file: /home/jake/.prboom//prboom.config G_LoadDefaults: Load system defaults. found /usr/share/games/doom/doom1.wad IWAD found: /usr/share/games/doom/doom1.wad PrBoom (built May 20 2004), playing: DOOM Shareware PrBoom is released under the GNU General Public license v2.0. You are welcome to redistribute it under certain conditions. It comes with ABSOLUTELY NO WARRANTY. See the file COPYING for details. I_SetRes: Using resolution 320x200 V_Init: allocate screens. D_InitNetGame: Checking for network game. W_Init: Init WADfiles. adding /usr/share/games/doom/doom1.wad W_AddFile: couldn't open prboom.wad I have the shareware version of Doom placed in /usr/share/games/doom and it seems to find it correctly. It seems that it will not open prboom.wad ... why is this? I am running Mandrake 10.0 official and prboom 2.3.0 with kernel 2.6.3-7 HELP please :-) (legacy doom works great but I wanted to compare the two versions) |
I had the same problem. Putting the prboom.wad file in my home directory and launching prboom from the same directory got it running.
FYI/IMHO, I found http://www.doomsdayhq.com/ was a much better engine. HTH Mad. |
THANKS!!!
I used the rpms for mandrake off of RPM PBONE (prboom and prboom-gl) and copied the /usr/share/games/doom/prboom.wad that it created to ~ and seems to work fine. I havent had time to compare the two but i heard that prboom had an AA option (anti-aliasing) and that would be COOL. I am also going to try doomsday ( i like the idea of being able to try hexen and hertic. I never got around to playing them when they came out ). I couildnt find any rpms and i think i am having a minor problem with compiling. Thanks for the reply :-) |
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