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-   -   Myth2: fear&loathing undefined symbols (https://www.linuxquestions.org/questions/linux-games-33/myth2-fear-and-loathing-undefined-symbols-251949/)

trollhatt 11-06-2004 07:04 PM

Myth2: fear&loathing undefined symbols
 
Problem:
I am trying to run the fear and loathing tools for myth2 but I cannot get past this message:
fear: relocation error: /usr/lib/libgdk-1.2.so.0.9.1: undefined symbol: XListInputDevices
loathing: relocation error: /usr/lib/libgdk-1.2.so.0.9.1: undefined symbol: XListInputDevices

Questions:
1. Is there any "magic" trick to solving this problem like doing some 'export LD_PRELOAD=...' or something?

2. Symbols are the same as function names?

3. When it says undefined symbols does this mean that libgdk is missing these symbols (or functions)? Or does it mean that libgdk in turn is linked to another dll that in turn is missing relevant info?

Information:
I am running fedora core 1, using ATI's fgl driver for x, the game myth2 works (I haven't tested it fully but I can play the first level and tutorial). Myth2 is updated with 1.3e patch + chimera and the game runs ok with opengl.

Best regards

Peter K

trollhatt 11-08-2004 08:35 AM

Talking to myself...
 
Apparently, the libgdk-1.2 version that fc1 has is missing the function XListInputDevices (amongst others) and the
solution is to download the latest gtk+1.2 version and compile, replacing the supplied gtk+...

Best regards

Peter K


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