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01-13-2004, 09:30 AM
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#1
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Member
Registered: Oct 2003
Distribution: Debian Sarge
Posts: 207
Rep:
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Half Life frame per secon using WineX and Windows...
I have recently got to work half-life under linux, using winex 3.1.
What i have notices is that it is quite slower than on Windoze.
I've been testing a bit using The Specialists mod @ 800x600 OpenGL mode:
Linux: 15-35 fps
Windows: 40-70 fps.
The difference is specially huge when displaying the gamen menus, as i have to wait quite long until they load under Linux.
My computer is a:
AMD Athlon 700 mhz
256 sdram
128 mb ATI Radeon 9000
using:
Mandrake 9.1 and KDE 3.1
Windows XP
Any suggestions, personal experiences when running HL under linux? is this normal?
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01-13-2004, 12:41 PM
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#2
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Member
Registered: Aug 2003
Location: Belgium
Distribution: Slackware 10.2 + FRG + 2.6.15
Posts: 232
Rep:
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first of all.
You must know that ati-drivers on linux are slow... it seems like 2.94 was the fastest.
this is so, I hope you are using those and not the drm because for 3d-performance they have even lower performance. So if you haven't get yourself to the ati-site.
second.
Mandrake is a newbie/easy distro. It also is very slow. Can't compare it to those gentoo-machines who have at least a 10 percent higher fps.
third.
KDE, you should play games without a window manager, since this increases it's performance. Edit your xinitrc for that, and don't use KDM/XDM/GDM.
fourth.
this is a bit over the edge maybe, but you can and should tweak the options in your XF86Config-file.
This got me some extra fps... a boost from 33 in AA under fedora to 52 in Gentoo, in windows I got eh, 38. So it is how you want to play. Getting that extra frame is very hard. Just install the ati-drivers, and make sure no window manager is working. Maybe later you can switch to some harder distro's
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01-13-2004, 02:02 PM
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#3
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Member
Registered: Oct 2003
Distribution: Debian Sarge
Posts: 207
Original Poster
Rep:
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I didnt know that about the ati drivers,i dont know what drivers are included into Mdk 9.1, i'll have a look around.
Anyway, I've been thinking on moving to Slackware for while, as ive been stuck in Mdk for so long, so i think its time to move
I also supposed that running games using awindow manager might decrease the performance, specially heavy one, like KDE. I'l try playing a bit with my xinitrc file.
I'll think about tweaking my xf86 config file, but i wont modifythinks withjout knowing what im doing,i dont want to spend ours repairing it just to play HL
Anyway, a lower framerate under linux than on windoze when playin HL isnt a very wird thing, i think, as it is emulated on the fly. There isnt any other reason for the very slow menu display (HL menu is not so heavyi think).
Lots of thanks!!!
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01-13-2004, 03:16 PM
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#4
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LQ Newbie
Registered: Jan 2004
Distribution: Debian "sarge" -- testing
Posts: 11
Rep:
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nVidia cards are supposed to work fine, as I have a nVidia TI4600; frameratess are very close, but noticeable, yes.
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01-13-2004, 03:20 PM
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#5
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Member
Registered: Oct 2003
Distribution: Debian Sarge
Posts: 207
Original Poster
Rep:
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thats a grat card! Anyway, I'm of those who like the software to get the most from theyr hardware... 
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01-13-2004, 03:23 PM
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#6
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LQ Newbie
Registered: Jan 2004
Distribution: Debian "sarge" -- testing
Posts: 11
Rep:
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LOL, that's Linux for ya, but I don't know, I think there shoudl be some sort of organization established soley for the purpose of making Win32 games compatible for Linux; the possibilities for Linux are ENDLESS. But people are turned away from it because things are harder to configure; but things could change, and probably will.
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01-13-2004, 08:34 PM
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#7
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Member
Registered: Oct 2003
Distribution: Ubuntu 7.04
Posts: 889
Rep:
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Where do i get the 2.94 drivers at? and what do u mean by, "you should play games without a window manager," how do u you do that "step by step".
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01-14-2004, 08:39 AM
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#8
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Senior Member
Registered: May 2003
Location: Sydney, Nova Scotia, Canada
Distribution: slackware
Posts: 4,185
Rep:
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Re: Half Life frame per secon using WineX and Windows...
Quote:
Originally posted by ssobeht
The difference is specially huge when displaying the gamen menus, as i have to wait quite long until they load under Linux.
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the slow menus is an issue with wine and HL, so that your just going to have to live with, sorry to say ;-)
Last edited by DrOzz; 01-14-2004 at 08:41 AM.
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01-14-2004, 09:00 AM
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#9
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Member
Registered: Aug 2003
Location: Belgium
Distribution: Slackware 10.2 + FRG + 2.6.15
Posts: 232
Rep:
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Quote:
Originally posted by RHLinuxGUY
Where do i get the 2.94 drivers at? and what do u mean by, "you should play games without a window manager," how do u you do that "step by step".
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Open /etc/inittab and change the default runlevel to 3. (5 should be graphical which you probably use)
do: joe /etc/inittab
you will something like this:
# These are the default runlevels in Slackware:
# 0 = halt
# 1 = single user mode
# 2 = unused (but configured the same as runlevel 3)
# 3 = multiuser mode (default Slackware runlevel)
# 4 = X11 with KDM/GDM/XDM (session managers)
# 5 = unused (but configured the same as runlevel 3)
# 6 = reboot
# Default runlevel. (Do not set to 0 or 6)
id:4:initdefault:
change the last 5 or 4 to a 3.
If you have 3 and boot in graphical, ask your distro's forum how to change it.
now open /etc/X11/xinit/xinitrc
one of the last lines show
# starting some nice apps
comment everything out (put a # at the start of the line) to the end of the file from there on.
then add:
exec /path/to/your/game
reboot and login.
type:
$ startx
your game should start now...
to start your window manager, comment the line # exec path/to/your/game, and uncomment the other.
EDIT: this is made on my server, I use gentoo for gaming...
Last edited by shadowhunter; 01-14-2004 at 09:02 AM.
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01-14-2004, 09:07 AM
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#10
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Member
Registered: Oct 2003
Distribution: Debian Sarge
Posts: 207
Original Poster
Rep:
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i think that having to comment/uncoment a config file every time i wanna play hl is not a very fast way... anyway, i could do a script for that
anyway, leaving X , changing that and then starting them egain, every time i want to play HL is not a very fast way... so i think that the best way will be the way i've done it before... rebooting as windoze 
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01-14-2004, 02:35 PM
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#11
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LQ Guru
Registered: Jul 2003
Distribution: Gentoo 2004.2: Who needs exmmpkg when you have emerge?
Posts: 1,795
Rep:
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Quote:
Originally posted by SniperDevil
I think there shoudl be some sort of organization established soley for the purpose of making Win32 games compatible for Linux
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http://transgaming.com
WineX, Wine with a mature directx implementation, therefore, in general, better suited for games.
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01-14-2004, 03:18 PM
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#12
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Member
Registered: Oct 2003
Distribution: Debian Sarge
Posts: 207
Original Poster
Rep:
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mmm....
I tried Winex 3.1.1 and i can play only in OpenGL mode, because i got a wir error when trying DirectX mode. I couldnt read the error message as it was in a HL window that was not dixplayed correctly...
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01-14-2004, 03:44 PM
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#13
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LQ Guru
Registered: Jul 2003
Distribution: Gentoo 2004.2: Who needs exmmpkg when you have emerge?
Posts: 1,795
Rep:
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i never heard of v3.1.1. try version 3.2.1.
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01-15-2004, 02:50 AM
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#14
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Member
Registered: Oct 2003
Distribution: Debian Sarge
Posts: 207
Original Poster
Rep:
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okidoki
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