Enemy territory under Fedora 1 - Black Screen
I recently updated to fedora core after doing something stupid with glibc on redhat9. When it came to install the nvidia drivers there was a compiler mismatch, so i had to override it to get a gfx driver compiled.
The problem now is that enemy territory when started has a black screen, and the interface has disappeared, but i can hear the game loading in the background.
Also the first time i ran quake3 i had serious graphic corruption, but after running it a second time, the corruption had dissapeared. This didnt work with enemy territory.
My question would be:
Is this related to having to compile using a different version of gcc than was used on the kernel, or is this likely a problem with the game (which was installed yesterday without to many problems).
Ive noticed that fedora is missing all sorts of things related to dev, and they are found all over the tree.
Assuming i cant get it working, i'll reinstall redhat 9, as a last resort.
Last edited by v00d00101; 01-17-2004 at 07:29 AM.
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