Hey guys, when i was a linux newbie, i asked lots of questions like this..
when i was more linux savvy, i answered questions like this..
but this has left me stumped..
Doom3 seqfaults with the error
Code:
Setup X display connection
dlopen(libGL.so.1)
dlopen(libGL.so.1)
idRenderSystem::Shutdown()
signal caught: Segmentation fault
si_code 1
Was in fatal error shutdown: Unable to initialize OpenGL
Trying to exit gracefully..
glxinfo shows that Direct rendering is working, GLX server and clients vendor string is NVIDIA.
glxgears runs fine
i ran a strace on the binary, hoping to find a file not found error on a missing shared object, there is no explanation of what caused the segfault, just a note that a segfault occured.
i ran ldd on the binary hoping to get a shared object list, but instead got the error
Code:
bash-2.05b$ ldd /opt/doom3-demo/doom.x86
not a dynamic executable
i have googled for this, everyone elsesuffering this problem was running either ATI cards (known not to work on doom3) or MesaGL (also known not to work)
but the nvidia drivers SHOULD work.
any ideas anyone !?!?
i got an amasing new PC, and graphics card, i installed the demo hoping to see it in all its glory..
anyways.. system specs..
Distro: 32Bit Gentoo
CPU: AMD64
RAM: 512
Graphics Card: Nvidia FX5700 LE 128meg (latest drivers)
HELP !!!!
thanX for any help