Curse of Monkey Island in Wine (DirectSound error -2005401480)
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Curse of Monkey Island in Wine (DirectSound error -2005401480)
Hello All,
I've been trying to get The Curse of Monkey Island to work in wine. I'm running Slackware 9.1 with some miscellaneous pkg upgrades, kernel 2.6.9. I've found several posts of people who have sucessfully got it working and none which pertain to the error message that I am recieving. I got the installer to install the program and I can run the game but when it tries to start the program pops up this dialog box:
Cannot Create DirectSound object -2005401480
Terminate Program (YES) (no)
If I choose "no" it terminates anyway but my desktop stays in 640x480 mode and I have to logout to reset it. If I choose "yes" it terminates it and returns my desktop to 1024x768 and shuffles around my icons and open windows. I cannot get past this error. I've tried running COMI.exe instead of CURSE.exe and they both give me the same issue. Anyone know how to solve this?? Please help, I really want to play this classic!
Distribution: K/Ubuntu 18.04-14.04, Scientific Linux 6.3-6.4, Android-x86, Pretty much all distros at one point...
Posts: 1,802
Rep:
Don't use Wine to run it. Use ScummVM. Curse of Monkey Island was written using Lucas Arts' Scumm system for graphical adventure games. ScummVM is an interpreter that will run in all modern operating systems...
It appears that they don't really support Linux (or at least my distribution). When I try to compile it, it doesn't even get past the first line of Makefile code. Anyway, I think I got the wine thing working... I just removed that version of Wine (I think it was 20041204 or something close to that) and I CVSed the newest version. When I got it compiled I tried it out and it "mostly" works for COMI, but it's too slow. I'd prefer to get Scumm working but it looks fairly bleek.
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