Anyone manage to compile the Quake 3 source code?
If so, how?
I have done a find lcc/src | xargs fromdos (as suggested on slashdot) Then when I go to compile I get this; paul@nephilim:~/q3a/quake3-1.32b/code/unix$ ./cons : No such file or directory No such file or directory? What's the supposed to mean? What is it not finding? |
Same here.........
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I haven't been able to download it yet :(.
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up you go!
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Anyone? |
not that I condone reading on the site I am about to mention...
but... There is step by step instructions posted on slashdot under the topic about the code being released. |
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Moved: This thread is more suitable in Linux - Games and has been moved accordingly to help your thread/question get the exposure it deserves. |
The source compiles and runs fine.
Make sure you unpack the zip file with unzip -a otherwise the cons perl file will bail when you run it. Adjust code/Construct file to suit your system for release/debug or SMP builds build it with following command run from the code directory ./unix/cons -- gcc=gcc g++=g++ note, the build failed with gcc-3.4.1 but built cleanly with gcc-3.3.4 the code/install directory contains the binaries. HTH Mad. |
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What is it:
Code:
What should I modify? Thanks. |
You need the pk3 files from the point release and from the quake3 cd.
You can get the point release here (you may need to hold down the shift key when clicking the link) ftp://ftp.idsoftware.com/idstuff/qua....32b-3.x86.run to unpack this file, make it executeable and create a temp directory to untar it. Code:
chmod +x linuxq3apoint-1.32b-3.x86.run HTH Mad. |
Thanks, madluther.
Will try it when get quake3 pk3s;) |
what will happen after a successful compilation ?
i mean what file will comeup in front of u and what can that file do when the compilation is sucees ? |
You'll be able to play Q3 under Linux, surely (edit: assuming of course the graphics drivers are there and stuff)..
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what are the pk3 files?? and what license do they use??
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BTW, just curious: has anyone put together a quake 3 linux binary package?? and will we start to see some linux distros include quake 3 in their package repositories?? :) |
i get this when trying to compile the q3source on an x86_64 machine, dual core 3800 cpu.
debug-x86-Linux-2.5/Q3/game/game/g_main.c: In function 'vmMain': debug-x86-Linux-2.5/Q3/game/game/g_main.c:212: warning: cast from pointer to integer of different size cons: *** [debug-x86-Linux-2.5/Q3/game/game/g_main.o] Error 1 cons: errors constructing debug-x86-Linux-2.5/Q3/game/game/g_main.o i'm very certain this is a 64bit-only problem. |
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