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Old 12-04-2017, 12:33 PM   #16
ondoho
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Quote:
Originally Posted by packer59 View Post
Actually, there is a plethora of games using Dosbox, but I wonder why Linux hasn't as much programmed on SDL?
my theory:
programing a good game is hard work.
but there's a prospect of making money with it.
in linux, there's much less money to be made - or none.
 
Old 12-06-2017, 08:12 PM   #17
packer59
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Quote:
Originally Posted by ondoho View Post
my theory:
programing a good game is hard work.
but there's a prospect of making money with it.
in linux, there's much less money to be made - or none.
In my opinion, you underestimate the problem. C and C++ exist for Linux, right?

Problem is education. My opinion would rather be: most Linux project developments and Linux software's (except kernel) are made by programmers, that haven't solid programming education (PASCAL or C).
 
Old 12-08-2017, 02:13 PM   #18
dugan
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Dude, just set up DosBox, install Windows 3.1 inside DosBox, and play those directly.

Quote:
Originally Posted by packer59 View Post
Just play those directly. You use WINE for XP games. I'm 100 percent sure that those will run perfectly.

Oh, and FYI... the reason the kinds of games you gave as examples aren't that common anymore (on platforms other than the web and phones) is because they're not the kinds of games that most people want to make or play these days.

Last edited by dugan; 12-09-2017 at 10:23 AM.
 
Old 12-08-2017, 02:49 PM   #19
dugan
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Quote:
Originally Posted by packer59 View Post
Actually, there is a plethora of games using Dosbox, but I wonder why Linux hasn't as much programmed on SDL?/
Almost all Linux games are programmed using (not "on") SDL. Including the 3D ones.

I'm starting to wonder if you, who just sneered at people for their supposed lack of education, actually know what SDL is.

Last edited by dugan; 12-09-2017 at 02:33 PM.
 
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