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Old 02-20-2002, 06:31 PM   #16
therion12
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Well i deleted the console drivers and it still didn't work in a desperate effort i decided to try the USB->PS/2 adapter and it works now but i am not satified with PS/2.

You can EASILY tell how UNPRECISE the ps/2 port is compared to the USB. I know there is a way to overclock the ps/2 port in windows but in linux there probably isn't such thing so i am here to report a Gentoo linux BUG!!!
 
Old 02-22-2002, 05:52 AM   #17
therion12
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i got it working, i messaged people on the Gentoo linux thing and they send me an email telling to use /dev/input/mice and it works.
 
Old 02-22-2002, 09:28 AM   #18
Thymox
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Quote:
I know there is a way to overclock the ps/2 port
Why would you want to? As far as I'm aware, the PS/2 port is used for mice, keyboards (and occasionally as IR ports). Since the rate at which you can type or move a mouse is invariably slower than the potential rate at which the port can take input, why would you want to bother overclocking them?
 
Old 02-22-2002, 12:11 PM   #19
therion12
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When you overclock the frequency of the mouse it increases the scans and therefore increasing accuracy of the mouse. I think the default ranges in the 70Hz... but 200Hz is achievable. Of course if you have a USB connected mouse then there is no point in this. Plus optical and usb are the best combination right now. I hope to see PS/2 obsolute soon since some keyboards are going usb too.
 
Old 02-22-2002, 01:28 PM   #20
trickykid
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Quote:
Originally posted by therion12
When you overclock the frequency of the mouse it increases the scans and therefore increasing accuracy of the mouse. I think the default ranges in the 70Hz... but 200Hz is achievable. Of course if you have a USB connected mouse then there is no point in this. Plus optical and usb are the best combination right now. I hope to see PS/2 obsolute soon since some keyboards are going usb too.
I don't understand this. I move my mouse, it moves, I click, it opens whatever I click. Why does there have to be pinpoint accuracy that the eye can't even see? ps/2 works like a charm, I don't understand why people insist on having usb mice and keyboards, the performance it may have is not noticeable to us humans. Oh well, USB sucks anyways and I steer clear of it.. I have my 10 dollar mouse and keyboard and they seem to do the job just right..
 
Old 02-23-2002, 12:26 AM   #21
therion12
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True, most people like you won't notice it in everyday moving of the mouse. But if you play a game that needs pinpoint accuracy...every scan counts.

And trust me, when i put on the USB->PS/2 adapter i could automatically feel how much 'slower' it felt even in the desktop
 
Old 02-23-2002, 11:36 AM   #22
LinuzRulz
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Unhappy Problems

I d/l this distro 2 or 3 times. Everytime I boot with the cd it starts to uncompress linux and I get a crc error and the install halts. This happened on both of the i686 fast binaries and on the build from scratch that I d/l.
 
Old 02-23-2002, 11:55 AM   #23
therion12
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CRC errors usually means a bad package or something. i can't imagine that would happen on both binary and build from scratch methods.

Umm when you do the build-from-scratch can you choose your mirror before it installs? becuase maybe one of the mirrors got a damaged file.

good luck.
 
Old 02-25-2002, 12:35 PM   #24
Thymox
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I'm sorry, but I'm with Tricky on this. What games are there that require such a stupidly high level of accuracy? The most accurate I've ever had to be with the mouse is whilst playing Project IGI (which rocks, by the way), and that was more than happy with a bog-standard 70Hz (or whatever) PS/2 trackerball.
 
Old 02-25-2002, 04:09 PM   #25
therion12
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Quake2 running at 1600x1200x32bpp.
 
Old 02-26-2002, 11:23 AM   #26
Thymox
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Yeah? How is it that you need to increase the accuracy for that?
Q2@1600x1200@32bpp works an absolute treat with my t/b running @ 70Hz. It just seems to me that you want to increase the scan rate of your mouse for the sake of doing so.

So there might be a reasonable requirement to o/c the mouse, or use USB, but the keyboard? Presumably the PS/2 keyboard port can theorhetically be increased to 200Hz, but do you know anybody that can type @ 200 key presses per second? There is no need for USB keyboards. Yes, they are 'plug and play', but, erm, so is the PS/2 port to a large extent.
 
Old 02-26-2002, 12:06 PM   #27
therion12
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Agree keyboards are keyboards..
 
Old 03-19-2002, 09:35 PM   #28
neeyo
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Quote:
So there might be a reasonable requirement to o/c the mouse, or use USB, but the keyboard? Presumably the PS/2 keyboard port can theorhetically be increased to 200Hz, but do you know anybody that can type @ 200 key presses per second? There is no need for USB keyboards. Yes, they are 'plug and play', but, erm, so is the PS/2 port to a large extent.
Why don't you do it and try it for yourself. Jeezus, the difference is quite noticable ... true, it's not a night vs. day difference, but it does give the mouse a smoother feel. Soo...

1) Increase your PS/2 rate to 200hz.
2) STFU
3) Step 2; repeat.
 
Old 03-20-2002, 05:15 AM   #29
Thymox
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Excuse me, Mr I'm-such-a-smart-ass but you might notice something fundamentally wrong with your post. You suggest that I up the clock-rate of my PS/2 port so that it gives the mouse a 'smoother feel' when you blatently quoted me on THE KEYBOARD ISSUE. Nobody likes a smart-ass know it all, especially when they don't read the bloody thing in the first place. I don't particularly appreciate people telling me to stfu, so I would ask you nicely to not do so again, and then go away.
 
Old 03-20-2002, 06:55 AM   #30
therion12
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Hey whats up neeyo, how you doing? (btw welcome to LQ)
 
  


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