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Old 08-03-2012, 04:16 AM   #1
Registered: Jul 2010
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vlc-2.0.* freezing

Is anyone running, or has anyone tried to run, vlc built from any of the vlc-2.0.* ebuilds? vlc-1.1.13 works fine for me, but 2.0.[123] all freeze up. If I play a non-graphical file (mp3) it works fine, but anything graphical (flv, mp4, webm) results in the app freezing and the first frame and it burning the CPU and 100% until I kill it with kill -9.

Curious if others are having similar experiences, or if it is unique to my system. I'm running amd64 Gentoo with software (mesa) rendering and the free ati drivers.
Old 08-03-2012, 04:48 AM   #2
Registered: Sep 2008
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I am using vlc-2.0* (I don't remember the exact version) with no problems, both on amd64 and i686. As a first step, check the video output under preferences.
Old 08-03-2012, 10:55 PM   #3
Registered: Jul 2010
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It would appear the problem is OpenGL related. The videos play in X11 and SDL video output modes, but freeze up in the default and OpenGL GLX modes. My guess is that the 2.0.* series switches the default mode from X11 to OpenGL, and so I did not notice the problem before.

Unfortunately, VLC does not report any errors when the video freezes up under OpenGL mode, so I don't have any clear idea of what the problem is. So, I guess the problem is solved within tolerable satisfaction, though now I'm curious if there is anything wrong with my OpenGL configuration. Here is some of my OpenGL / GLX information:

$ glxinfo 
name of display: :0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
    GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating, 
    GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_OML_swap_method, 
    GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_fbconfig, 
    GLX_SGIX_pbuffer, GLX_MESA_copy_sub_buffer, GLX_INTEL_swap_event
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
    GLX_ARB_create_context, GLX_ARB_create_context_profile, 
    GLX_ARB_create_context_robustness, GLX_ARB_get_proc_address, 
    GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_visual_info, 
    GLX_EXT_visual_rating, GLX_EXT_framebuffer_sRGB, 
    GLX_EXT_create_context_es2_profile, GLX_MESA_copy_sub_buffer, 
    GLX_MESA_multithread_makecurrent, GLX_MESA_swap_control, 
    GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGI_make_current_read, 
    GLX_SGI_swap_control, GLX_SGI_video_sync, GLX_SGIS_multisample, 
    GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, 
    GLX_EXT_texture_from_pixmap, GLX_INTEL_swap_event
GLX version: 1.4
GLX extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, 
    GLX_MESA_multithread_makecurrent, GLX_OML_swap_method, 
    GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_fbconfig, 
    GLX_SGIX_pbuffer, GLX_EXT_texture_from_pixmap
OpenGL vendor string: Mesa Project
OpenGL renderer string: Software Rasterizer
OpenGL version string: 2.1 Mesa 8.1-devel
OpenGL shading language version string: 1.20
OpenGL extensions:
    GL_ARB_multisample, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, 
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_copy_texture, 
    GL_EXT_polygon_offset, GL_EXT_subtexture, GL_EXT_texture_object, 
    GL_EXT_vertex_array, GL_EXT_compiled_vertex_array, GL_EXT_texture, 
    GL_EXT_texture3D, GL_IBM_rasterpos_clip, GL_ARB_point_parameters, 
    GL_EXT_draw_range_elements, GL_EXT_packed_pixels, GL_EXT_point_parameters, 
    GL_EXT_rescale_normal, GL_EXT_separate_specular_color, 
    GL_EXT_texture_edge_clamp, GL_SGIS_generate_mipmap, 
    GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, 
    GL_SGIS_texture_lod, GL_ARB_multitexture, GL_IBM_multimode_draw_arrays, 
    GL_IBM_texture_mirrored_repeat, GL_3DFX_texture_compression_FXT1, 
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_transpose_matrix, 
    GL_EXT_blend_func_separate, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays, 
    GL_EXT_secondary_color, GL_EXT_texture_env_add, 
    GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias, 
    GL_INGR_blend_func_separate, GL_MESA_resize_buffers, GL_NV_blend_square, 
    GL_NV_light_max_exponent, GL_NV_texgen_reflection, 
    GL_NV_texture_env_combine4, GL_S3_s3tc, GL_SUN_multi_draw_arrays, 
    GL_ARB_texture_border_clamp, GL_ARB_texture_compression, 
    GL_EXT_framebuffer_object, GL_EXT_texture_compression_s3tc, 
    GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_MESA_window_pos, 
    GL_NV_packed_depth_stencil, GL_NV_texture_rectangle, GL_NV_vertex_program, 
    GL_ARB_depth_texture, GL_ARB_occlusion_query, GL_ARB_shadow, 
    GL_ARB_shadow_ambient, GL_ARB_texture_env_combine, 
    GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, 
    GL_ARB_texture_mirrored_repeat, GL_ARB_window_pos, GL_ATI_envmap_bumpmap, 
    GL_ATI_fragment_shader, GL_EXT_stencil_two_side, GL_EXT_texture_cube_map, 
    GL_NV_depth_clamp, GL_NV_fragment_program, GL_NV_point_sprite, 
    GL_NV_vertex_program1_1, GL_APPLE_packed_pixels, 
    GL_APPLE_vertex_array_object, GL_ARB_draw_buffers, 
    GL_ARB_fragment_program, GL_ARB_fragment_shader, GL_ARB_shader_objects, 
    GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ATI_draw_buffers, 
    GL_ATI_texture_env_combine3, GL_EXT_depth_bounds_test, 
    GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, GL_MESA_pack_invert, 
    GL_MESA_ycbcr_texture, GL_ARB_depth_clamp, GL_ARB_fragment_program_shadow, 
    GL_ARB_half_float_pixel, GL_ARB_occlusion_query2, GL_ARB_point_sprite, 
    GL_ARB_shading_language_100, GL_ARB_sync, GL_ARB_texture_non_power_of_two, 
    GL_ARB_vertex_buffer_object, GL_ATI_blend_equation_separate, 
    GL_EXT_blend_equation_separate, GL_OES_read_format, 
    GL_ARB_pixel_buffer_object, GL_ARB_texture_compression_rgtc, 
    GL_ARB_texture_rectangle, GL_ATI_texture_compression_3dc, 
    GL_EXT_pixel_buffer_object, GL_EXT_texture_compression_dxt1, 
    GL_EXT_texture_compression_rgtc, GL_EXT_texture_mirror_clamp, 
    GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, 
    GL_EXT_texture_shared_exponent, GL_ARB_framebuffer_object, 
    GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, 
    GL_EXT_packed_depth_stencil, GL_NV_fragment_program_option, 
    GL_APPLE_object_purgeable, GL_ARB_vertex_array_object, 
    GL_ATI_separate_stencil, GL_ATI_texture_mirror_once, GL_EXT_draw_buffers2, 
    GL_EXT_draw_instanced, GL_EXT_gpu_program_parameters, 
    GL_EXT_texture_array, GL_EXT_texture_compression_latc, 
    GL_EXT_texture_sRGB_decode, GL_MESA_texture_array, GL_ARB_copy_buffer, 
    GL_ARB_draw_instanced, GL_ARB_half_float_vertex, GL_ARB_map_buffer_range, 
    GL_ARB_texture_rg, GL_ARB_texture_swizzle, GL_ARB_vertex_array_bgra, 
    GL_EXT_separate_shader_objects, GL_EXT_texture_swizzle, 
    GL_EXT_vertex_array_bgra, GL_NV_conditional_render, GL_ARB_debug_output, 
    GL_ARB_draw_elements_base_vertex, GL_ARB_explicit_attrib_location, 
    GL_ARB_fragment_coord_conventions, GL_ARB_provoking_vertex, 
    GL_EXT_provoking_vertex, GL_ARB_robustness, GL_ARB_texture_storage
I'm running xf86-video-ati-6.14.6-r1 with xorg-server-1.12.2.
Attached Files
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