'Virtual and Augmented Reality in Medical Education '
GeneralThis forum is for non-technical general discussion which can include both Linux and non-Linux topics. Have fun!
Notices
Welcome to LinuxQuestions.org, a friendly and active Linux Community.
You are currently viewing LQ as a guest. By joining our community you will have the ability to post topics, receive our newsletter, use the advanced search, subscribe to threads and access many other special features. Registration is quick, simple and absolutely free. Join our community today!
Note that registered members see fewer ads, and ContentLink is completely disabled once you log in.
If you have any problems with the registration process or your account login, please contact us. If you need to reset your password, click here.
Having a problem logging in? Please visit this page to clear all LQ-related cookies.
Introduction to Linux - A Hands on Guide
This guide was created as an overview of the Linux Operating System, geared toward new users as an exploration tour and getting started guide, with exercises at the end of each chapter.
For more advanced trainees it can be a desktop reference, and a collection of the base knowledge needed to proceed with system and network administration. This book contains many real life examples derived from the author's experience as a Linux system and network administrator, trainer and consultant. They hope these examples will help you to get a better understanding of the Linux system and that you feel encouraged to try out things on your own.
Click Here to receive this Complete Guide absolutely free.
'Virtual and Augmented Reality in Medical Education '
Quote:
'Now, he's using this same technology to create interactive artificially intelligent, virtual patients complete with personalities and credible clinical
circumstances. The virtual patients give clinicians in training a chance to practice difficult conversations about sensitive topics like substance abuse, mental illness, or sexual assault.
'"It gives novice clinicians a chance to mess up a bunch with a virtual patient, before they get their hands on a live one," [Skip] Rizzo [ the associate director for Medical Virtual Reality at the University of Southern California Institute for Creative Technologies] said.'
The only caveat I have with this is that the behaviour of virtual patients (or virtual anything else!) depends on how they have been programmed to behave. Programs embody the programmers' prejudices and expectations. Consequently, the results may not be true to life at all. This may, paradoxically, be a bigger problem when the technology makes it look so lifelike.
Distribution: Slackware = Main OpSys for decades while testing others to keep up
Posts: 1,774
Rep:
It is no longer true that virtual characters have strict recipes (are merely programmed) limiting responses to easily discerned patterns in a short set of repetitions. It has been well over a decade since Random Number Generators were first employed to create a range of variables increasing complexity and perceivable reality. The "Uncanny Valley" is considerably more shallow (harder to discern) than that these days and can even be accomplished for very large crowds of individuals.
We are ALL, all things programmed in a fairly literal sense of the word. More than that the definition of "alive" has always been tenuous and that is becoming evermore diffuse and difficult to nail down as knowledge and experience grows, and "consciousness"? fuggeddabotit since our view is commonly so inescapably anthropocentric. At some point the difference between "alive" and "not alive" becomes so moot it ceases to matter.
LinuxQuestions.org is looking for people interested in writing
Editorials, Articles, Reviews, and more. If you'd like to contribute
content, let us know.