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Old 09-26-2005, 02:59 AM   #1
Slimster
LQ Newbie
 
Registered: Sep 2005
Posts: 16

Rep: Reputation: 0
Need help with direct rendering through Xorg


Hello,
I've been trying to get direct rendering to work for about 2-3 days and have hit a major wall.
I have been working off this walk through
https://lg3d-core.dev.java.net/dri-d...ti-radeon.html
When I pass this command
#glxinfo | grep "direct rendering"
This is the output
Xlib: extension "XFree86-DRI" missing on display ":0.0"
direct rendering: No
I have downloaded the driver from the url below, and I have ran the install.sh script
http://dri.freedesktop.org/snapshots...x.i386.tar.bz2
The script completed with no errors in the log.
Here is my modules section from my xorg.conf
Section "Module"
Load "glx"
Load "dri"
Load "bitmap"
Load "dbe"
Load "ddc"
Load "extmod"
Load "freetype"
Load "int10"
Load "record"
Load "type1"
Load "vbe"
EndSection

Here is the relevant information form the Xorg.0.log.
(II) LoadModule: "dri"
(WW) Warning, couldn't open module dri
(II) UnloadModule: "dri"
EE) Failed to load module "dri" (module does not exist, 0)

I am running debian 3.1 on a 2.6.12.3 kernel with a radeon 9800Pro.
Can anyne please please please help me?
Thank you SO SO much in advance,
Slimster
 
Old 09-27-2005, 02:27 AM   #2
ToastedToad
Member
 
Registered: Feb 2005
Location: Sequim,WA
Distribution: Debian_sid/Debian_sarge_amd64
Posts: 157

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I don't know about following non Debian Specific how- to's to install the ati fglrx driver. It seems like it would cause problems. I use this one http://xoomer.virgilio.it/flavio.sta...installer.html and have found it to be good. Also the installer from ATI's website works well for me also. Just don't forget to edit xorg.conf correctly.
 
Old 09-27-2005, 12:02 PM   #3
Ray_Kovecses
Member
 
Registered: Sep 2005
Distribution: Debian
Posts: 66

Rep: Reputation: 15
the best way i have found is to... get the drivers from the ati website. install it.....run fglrxconfig.....then in /lib/modules/yourkernel/ there will be a fglrx folder in there there will be a build_mod directory (or something like that) run the .sh ...... then it will tell you to move to parent directory and run another makefile...... that builds the kernel module... after that you will have direct rendering
 
Old 09-28-2005, 07:38 AM   #4
Slimster
LQ Newbie
 
Registered: Sep 2005
Posts: 16

Original Poster
Rep: Reputation: 0
Thank you guys for the information, though I am still working on the problem (got a little frustrated with it .) I hope to be working on Looking Glass soon!
 
  


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