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Old 09-05-2016, 02:46 PM   #1
Bedrock Linux Advocate
Registered: Nov 2004
Location: the internet
Distribution: server:Gentoo | workstation:Bedrock (hijacked:void, fetched:Gentoo,Devuan,Artix)
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Lightbulb bedrock artwork development

following on from discussions in irc,
(and my colour tweaks

numzob, i like how you handled the k. i tried a few test meddles with the e, to no better than as is. i made a big solid outline following using "fixed" font.

i dont think it's the best font, for aesthetically pleasing spacing.
wondering which font's best to use as a basis if building from text-art.

i made a few fonts specifically for that a while ago... i just dont remember which they were. [edit: and while i'm currently on plain devuan, one of many distributions phasing out bitmap fonts (aw), i cant check them all ~ not until i get back on either an old distro, or hijack with bedrock so i can have my cake and eat it, so to speak. .otb was(/IS) a fine font format, imo. [/edit]

i'll have a look through the fonts of applied to:
__          __             __
\ \_________\ \____________\ \___
 \  _ \  _\ _  \  _\ __ \ __\   /
  \___/\__/\__/ \_\ \___/\__/\_\_\
soon. [edit] or not so soon. looked through the non .otb fonts, didnt find the crisp one where all the lines meet up perfectly. as mentioned in the edit above, will be able to check on the .otb fonts once i regain that ability ~ tho these days my focus is still on my health, so wont be adding any complexity to my computer setup until ontop of my health situation again. [/edit]

i just wanted to get this ball rolling, out there, since/while numzob's not in the #bedrock irc freenode chan at the moment.

Last edited by Siljrath; 09-06-2016 at 05:30 PM. Reason: otb n health update/rambles/clarification
Old 09-15-2016, 12:41 PM   #2
Registered: Mar 2009
Distribution: Bedrock, Devuan, Slackware, Linux From Scratch, Void
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Higher res version here, 3200x1800, so should be easily resizable for whatever 16:9 (or even 8:5 aspect?) res is needed.

edit: as before, this is an interpretation of the logo because of how I had to interpret how the k and the d look.

further edit: this was made in pov-ray. If anyone wants the .pov source, let me know.

Last edited by jr_bob_dobbs; 09-15-2016 at 01:11 PM.
Old 11-30-2021, 11:10 AM   #3
Registered: Mar 2009
Distribution: Bedrock, Devuan, Slackware, Linux From Scratch, Void
Posts: 589
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Rep: Reputation: 175Reputation: 175
neon-ish vaporwave influenced bedrock wallpaper:



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