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Old 05-07-2012, 10:31 PM   #1
LXer
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LXer: Doom 3 Progresses On OpenGL ES 2.0, EGL


Published at LXer:

Last month I wrote about a new GLSL back-end for the Doom 3 engine by Oliver McFadden. This week he's now shared his work done to bring OpenGL ES 2.0 and EGL support to this game engine...

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