my lilo.conf looks like this:
Code:
# LILO configuration file
# generated by 'liloconfig'
#
# Start LILO global section
# Append any additional kernel parameters:
append=" vt.default_utf8=1=0 quiet"
boot = /dev/sda
compact
# Boot BMP Image.
# Bitmap in BMP format: 640x480x8
bitmap = /boot/slack.bmp
# Menu colors (foreground, background, shadow, highlighted
# foreground, highlighted background, highlighted shadow):
# bmp-colors = 14,0,15,0,14,0
# Location of the option table: location x, location y, number of
# columns, lines per column (max 15), "spill" (this is how many
# entries must be in the first column before the next begins to
# be used. We don't specify it here, as there's just one column.
bmp-table = 60,6,1,16
# Timer location x, timer location y, foreground color,
# background color, shadow color.
bmp-timer = 1,1,1,1
#65,27,0,255 - original bmp-timer colour
# Standard menu.
# Or, you can comment out the bitmap menu above and
# use a boot message with the standard menu:
#message = /boot/boot_message.txt
# Wait until the timeout to boot (if commented out, boot the
# first entry immediately):
prompt
# Timeout before the first entry boots.
# This is given in tenths of a second, so 600 for every minute:
timeout = 30
# Override dangerous defaults that rewrite the partition table:
change-rules
reset
# VESA framebuffer console @ 1024x768x256
vga = 791
# Normal VGA console
# vga = normal
# VESA framebuffer console @ 1024x768x64k
# vga=791
# VESA framebuffer console @ 1024x768x32k
# vga=790
# VESA framebuffer console @ 1024x768x256
# vga=773
# VESA framebuffer console @ 800x600x64k
# vga=788
# VESA framebuffer console @ 800x600x32k
# vga=787
# VESA framebuffer console @ 800x600x256
# vga=771
# VESA framebuffer console @ 640x480x64k
# vga=785
# VESA framebuffer console @ 640x480x32k
# vga=784
# VESA framebuffer console @ 640x480x256
# vga=769
# End LILO global section
image = /boot/vmlinuz-generic-2.6.33.4
initrd = /boot/initrd.gz
label = Slackware
read-only
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