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Old 07-21-2004, 07:14 PM   #1
Registered: May 2004
Distribution: Slackware C
Posts: 274

Rep: Reputation: 30
viewing images in console??

hi people,

the topic is basically my question

is there a prog to view jpg, gif ... in console?

thanks in advance
Old 07-21-2004, 09:12 PM   #2
Registered: Mar 2004
Location: Western Australia
Distribution: Debian Slackware CentOS
Posts: 102

Rep: Reputation: 15
Pretty much no. But if you can open an image up in another program though the CLI if your in a desktop enviroment like this

$ <name of program> image.jpg
$ kuickshow Screenshot.png

thats about it, sorry man.
Old 07-21-2004, 11:11 PM   #3
LQ Newbie
Registered: May 2003
Location: In front of the monitor
Posts: 16

Rep: Reputation: 0
Try seejpeg. Works on more than JPEGs too:

gif, ppm, bmp, tga.
Old 07-21-2004, 11:45 PM   #4
Registered: Sep 2003
Posts: 142

Rep: Reputation: 16
I think mplayer might be able to display images in console.

Old 07-22-2004, 07:53 AM   #5
Senior Member
Registered: Mar 2004
Distribution: Slackware
Posts: 4,617

Rep: Reputation: 137Reputation: 137
Hello, I did program an image viewer utility in SDL as an exercice, it can display image in console (assuming framebuffer is set)
require :
SDL (provided by sdl official slackware package)
SDL_image (you can get it here : LinuxPackages

Save it as view_image.c
Compile it as :
gcc -o view_image view_image.c `sdl-config --libs` -lSDL_image
#include <SDL/SDL.h>
#include <SDL/SDL_image.h>
#include <stdio.h>
#include <stdlib.h>

static SDL_Surface *screen;

void usage( void )
	printf("Usage: view_image image_file\n");
	printf("Display an image. Press <ESC> to exit\n");

int main(int argc, char * argv[])
	SDL_Surface *image;
    SDL_Rect dest;
	SDL_Event event;
	Uint8 *keys;

	char image_path[255];
	int image_type;
	if(argc == 1) {
	strcpy(image_path, argv[1]);

	if(SDL_Init(SDL_INIT_VIDEO) != 0) {
		printf("can't init SDL video: %s\n", SDL_GetError());
		return 1;


	screen = SDL_SetVideoMode(0, 0, 0, SDL_SWSURFACE);
    image = IMG_Load( image_path );
    if ( image == NULL ) {
        fprintf(stderr, "Couldn't load %s: %s\n",
                        image_path, SDL_GetError());
        return 0;
	screen = SDL_SetVideoMode(image->w, image->h, 0, SDL_SWSURFACE );

    dest.x = 0;
    dest.y = 0;
    dest.w = image->w;
    dest.h = image->h;
    SDL_BlitSurface(image, NULL, screen, &dest);

    SDL_UpdateRects(screen, 1, &dest);
	while ( SDL_WaitEvent(&event) >= 0 ) {
		keys = SDL_GetKeyState(NULL);
		if (event.type == SDL_QUIT || keys[SDLK_ESCAPE] == SDL_PRESSED  ) { 
	return 0;
So to view an image in console, just type : ./view_image <image_name>

Last edited by keefaz; 07-22-2004 at 07:56 AM.
1 members found this post helpful.
Old 07-22-2004, 05:59 PM   #6
Registered: Apr 2004
Location: Virginia
Distribution: Slackware 10.1 & 12.0
Posts: 66

Rep: Reputation: 16
image viewer in console

Howdy... have you tried zgv?
good luck


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