Unable to make bumblebee work in slackware 13.37
I am trying to make bumblebee to work in slackware 13.37.
In order to do this I followed the instructions found here
with a minor adjust because to be able to install VirtualGL I had to install first libjpeg-turbo. I get the libjpeg-turbo from slackbuilds but had to make an alteration in libjpeg-turbo.Slackbuild to version 1.2.0 to install this version because libjpeg-turbo 1.0.0 also returned errors while compiling VirtualGL.
After that I followed the instructions, compiled and installed all and when I tried to check if it was working it returned the error:
During the install of nvidia-bumblebee I made an alteration in Slackbuild file in order to install nvidia 295.49 version.
With or without the use of the option KERNEL=126.96.36.199 it stated some error in the begging of the compiling but manage to create the package (The error occurred in both 295.40 and 295.49 version)
The error start with:
My system info
I'm not sure, but it seems that the problem you have is that you haven't blacklisted noveau. And maybe the kernel you compiled is buggy.
You were right about the blacklist. For some reason that I don't know, my previous remove of the noveau package and the install of the noveau blacklist didn't removed all the files/directories it was supposed to do.
I had to make all the procedure again (remove blacklist, reinstall noveau, remove noveau and reinstall blacklist)
Now I am able to load the proprietary driver and switch between then using optirun.
Just out of curiosity, since I still think it is slower than the normal, what are a good fps in glxspheres.
Right now spheres is returning:
Using: Mesa DRI Intel Sandybridge Mobile with 62464 polygons in scene and full screen 1366x768
At about 14fps (14 mpixels/sec)
Using: GeForce GT 525M/PCIe/SSE2 with 62464 polygons in scene and also in 1366x768
At about 53fps (53 mpixels/sec)
Also, although I need to perform some tests it appears to me that it is making a hard use on the battery.
Is good to know that blacklisting helped you. :)
Using nvidia card, it uses a lot of battery.
About if it is slower or not, i don't know, because can't load glxspheres (but i can load glxgears), and i'm not sure if glx is not a good parameter to measure the 3D performance of a graphics card.
If your issue is solved, i suggest that you mark this thread as solved.
Have a good day. :)
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