ugly lilo interface :"can i change the look of lilo"
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ugly lilo interface :"can i change the look of lilo"
hey hello everybody..
linux became to me mature and when i enter on it i feel myself like doing a rockscience or something ..
and each time i enter i feel the same (been using linux for two month now ) but
i hate the look of LiLo its how to say a bit depressing not beautiful
red and white it s remind me of an ugly boxer..
so can i change the looks of lilo without changing lilo itself ?
bitmap=<bitmap-file>
Specifies use of a 640x480x16 bitmap file as the
background on which a boot menu is displayed. May
not be used if 'message=' is specified. Requires
that 'install=' specify a boot-loader which is
capable of displaying the bitmap; i.e., boot-bmp.b.
(Version 22.3): Use of this option now implies use
of a bitmap-capable boot loader, unless overridden
with "install=" (see below).
bmp-colors=<fg>,<bg>,<sh>,<hfg>,<hbg>,<hsh>
Specifies the decimal values of the colors to be
used for the menu display on a 'bitmap=' back-
ground. The list consists of 6 entries, 3 for nor-
mal text followed by 3 for highlighted text. The
order of each triple is: foreground color, back-
ground color, shadow color. If background color is
not specified, "transparent" is assumed. If shadow
color is not specified, then "none" is assumed.
The list entries are separated by commas, with no
spaces.
bmp-table=<x>,<y>,<ncol>,<nrow>,<xsep>,<spill>
Specifies the location and layout of the menu
table. <x>,<y> specify the starting x- and y-posi-
tion of the upper left corner of the table in char-
acter coordinates: x in [1..80], y in [1..30].
<ncol> is the number of columns in the menu (1..5);
and <nrow> is the number of rows (entries) in each
column. If more than one column is specified, then
<xsep> is the number of character columns between
the leftmost characters in each column: (18..40),
and <spill> is the number of entries in one column
which must be filled before entries spill into the
next column. <spill> must be .le. <nrow>. If pixel
addressing is used, instead of character address-
ing, then any of <x>, <y>, or <xsep> may be speci-
fied with a 'p' suffix on the decimal value.
bmp-timer=<x>,<y>,<fg>,<bg>,<sh>
Optional specification of the 'timeout=' countdown
timer. <x>,<y> specifies the character (or pixel)
coordinate of the location of the timer the same as
'bmp-table=' above; and the color triple specifes
the character color attributes the same as 'bmp-
colors=' above, with the exception that the back-
ground color must be specified. If used to over-
ride the timer specification in a bitmap file, then
the form 'bmp-timer = none' is acceptable. This
will disable the timer display entirely.
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