LinuxQuestions.org
Visit Jeremy's Blog.
Home Forums Tutorials Articles Register
Go Back   LinuxQuestions.org > Forums > Linux Forums > Linux - Distributions > Slackware
User Name
Password
Slackware This Forum is for the discussion of Slackware Linux.

Notices


Reply
  Search this Thread
Old 11-22-2010, 06:05 PM   #1
mlpa
Member
 
Registered: May 2008
Location: Aveiro
Distribution: Slackware
Posts: 542

Rep: Reputation: 50
Slackware64 current open source nvida drivers


Hi, in the last update of slackware64 current I decide to uninstall nvidia drivers, I have a geforce 8800GT, delete xorg.conf and see what the new mesa will do.

For my surprise is using software rendering.
GLXINFO:
Quote:
glxinfo
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_OML_swap_method,
GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_hyperpipe,
GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_MESA_copy_sub_buffer, GLX_INTEL_swap_event
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap,
GLX_INTEL_swap_event
GLX version: 1.4
GLX extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_INTEL_swap_event
OpenGL vendor string: Mesa Project
OpenGL renderer string: Software Rasterizer
OpenGL version string: 2.1 Mesa 7.9
OpenGL shading language version string: 1.20
OpenGL extensions:
GL_ARB_copy_buffer, GL_ARB_depth_clamp, GL_ARB_depth_texture,
GL_ARB_draw_buffers, GL_ARB_draw_elements_base_vertex,
GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program,
GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
GL_ARB_framebuffer_object, GL_ARB_half_float_pixel,
GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_map_buffer_range,
GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
GL_ARB_provoking_vertex, GL_ARB_shader_objects,
GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_shadow_ambient,
GL_ARB_sync, GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle,
GL_ARB_texture_swizzle, GL_ARB_transpose_matrix, GL_ARB_vertex_array_bgra,
GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object,
GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos,
GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
GL_EXT_compiled_vertex_array, GL_EXT_convolution, GL_EXT_copy_texture,
GL_EXT_depth_bounds_test, GL_EXT_draw_buffers2,
GL_EXT_draw_range_elements, GL_EXT_framebuffer_blit,
GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_object,
GL_EXT_fog_coord, GL_EXT_gpu_program_parameters, GL_EXT_histogram,
GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
GL_EXT_packed_pixels, GL_EXT_paletted_texture, GL_EXT_pixel_buffer_object,
GL_EXT_point_parameters, GL_EXT_polygon_offset, GL_EXT_provoking_vertex,
GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
GL_EXT_shared_texture_palette, GL_EXT_stencil_two_side,
GL_EXT_stencil_wrap, GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
GL_EXT_texture_array, GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_lod_bias,
GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_swizzle,
GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
GL_3DFX_texture_compression_FXT1, GL_APPLE_packed_pixels,
GL_APPLE_vertex_array_object, GL_APPLE_object_purgeable,
GL_ATI_blend_equation_separate, GL_ATI_envmap_bumpmap,
GL_ATI_texture_env_combine3, GL_ATI_texture_mirror_once,
GL_ATI_fragment_shader, GL_ATI_separate_stencil,
GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip,
GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
GL_MESA_pack_invert, GL_MESA_resize_buffers, GL_MESA_texture_array,
GL_MESA_ycbcr_texture, GL_MESA_window_pos, GL_NV_blend_square,
GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_fragment_program,
GL_NV_fragment_program_option, GL_NV_light_max_exponent,
GL_NV_packed_depth_stencil, GL_NV_point_sprite, GL_NV_texgen_reflection,
GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_NV_vertex_program,
GL_NV_vertex_program1_1, GL_OES_read_format, GL_SGI_color_matrix,
GL_SGI_color_table, GL_SGI_texture_color_table, GL_SGIS_generate_mipmap,
GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays
Isn't there a open source driver for nvidia?
 
Old 11-22-2010, 06:10 PM   #2
udaman
Member
 
Registered: Oct 2010
Location: New England, USA
Distribution: OpenSUSE/Slackware64/RHEL/Mythbuntu
Posts: 189

Rep: Reputation: 39
Quote:
Originally Posted by mlpa View Post
Isn't there a open source driver for nvidia?

Yes, I think it's called 'nv', but I don't know how well it works. I use the proprietary driver on Slack, and Suse.
 
Old 11-22-2010, 06:35 PM   #3
sycamorex
LQ Veteran
 
Registered: Nov 2005
Location: London
Distribution: Slackware64-current
Posts: 5,836
Blog Entries: 1

Rep: Reputation: 1251Reputation: 1251Reputation: 1251Reputation: 1251Reputation: 1251Reputation: 1251Reputation: 1251Reputation: 1251Reputation: 1251
Here you go:
http://nouveau.freedesktop.org/wiki/
 
Old 11-22-2010, 06:38 PM   #4
adamk75
Senior Member
 
Registered: May 2006
Posts: 3,091

Rep: Reputation: 399Reputation: 399Reputation: 399Reputation: 399
There is the 'nouveau' driver which does provide some 3D acceleration. It's still not available by default in Mesa. If you want to use it, you need to compile Mesa and enable the nouveau gallium driver.

Adam
 
Old 11-22-2010, 07:21 PM   #5
allend
LQ 5k Club
 
Registered: Oct 2003
Location: Melbourne
Distribution: Slackware64-15.0
Posts: 6,371

Rep: Reputation: 2749Reputation: 2749Reputation: 2749Reputation: 2749Reputation: 2749Reputation: 2749Reputation: 2749Reputation: 2749Reputation: 2749Reputation: 2749Reputation: 2749
The latest Mesa now has the nouveau gallium driver
Quote:
Mon Nov 22 04:11:40 UTC 2010
...
x/mesa-7.9-i486-2.txz: Rebuilt.
Added --enable-xcb and --enable-gallium-nouveau.
The xf86-video-nouveau-git package is in /extra/xf86-video-nouveau. I suggest that you do 'upgradepkg' on this so that the xf86-video-nouveau-blacklist package is removed.
 
1 members found this post helpful.
Old 11-22-2010, 10:15 PM   #6
lumak
Member
 
Registered: Aug 2008
Location: Phoenix
Distribution: Arch
Posts: 799
Blog Entries: 32

Rep: Reputation: 111Reputation: 111
Note, 'nv' was an older driver that only provided 2d hw acceleration and was never planned to support 3D. Now that nouveau's quality is getting much better, nouveau is the prefered driver as it will eventually support 3d.
 
Old 11-23-2010, 09:10 AM   #7
allend
LQ 5k Club
 
Registered: Oct 2003
Location: Melbourne
Distribution: Slackware64-15.0
Posts: 6,371

Rep: Reputation: 2749Reputation: 2749Reputation: 2749Reputation: 2749Reputation: 2749Reputation: 2749Reputation: 2749Reputation: 2749Reputation: 2749Reputation: 2749Reputation: 2749
This thread has Slackware64 in the title, but I have just installed the updates from -current into my 32 bit test partition running the nouveau gallium driver on an nVidia GeForce 7300LE.
In KDE 4.5.3 I can now set OpenGL compositing and the Desktop cube animation, CoverSwitch as well as the Blur effect can be applied and used!
Certainly not as snappy as the proprietary nVidia driver (currently 260.19.12, I have not tried the latest 260.19.20), but very usable for my undemanding requirements.
 
Old 11-23-2010, 10:43 AM   #8
Drakeo
Senior Member
 
Registered: Jan 2008
Location: Urbana IL
Distribution: Slackware, Slacko,
Posts: 3,716
Blog Entries: 3

Rep: Reputation: 483Reputation: 483Reputation: 483Reputation: 483Reputation: 483
Quote:
There is the 'nouveau' driver which does provide some 3D acceleration. It's still not available by default in Mesa. If you want to use it, you need to compile Mesa and enable the nouveau gallium driver.
hey read this thread.
 
Old 11-23-2010, 10:43 AM   #9
mlangdn
Senior Member
 
Registered: Mar 2005
Location: Kentucky
Distribution: Slackware64-current
Posts: 1,845

Rep: Reputation: 452Reputation: 452Reputation: 452Reputation: 452Reputation: 452
Rotating a cube is one thing, but playing Sauerbraten or Urban Terror is another matter. Nouveau is not quite ready for that, but its getting close.
 
  


Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off



Similar Threads
Thread Thread Starter Forum Replies Last Post
Updating from Slackware64-current to Slackware64 13. glore2002 Slackware 4 08-28-2009 06:50 PM
where is the source codes for the open source drivers for each linux distros centguy Linux - Software 9 01-02-2009 11:14 AM
nv vs. nvida drivers Kelean Slackware 5 08-23-2008 01:44 PM
Help please, native nvida drivers ? KezzerDrix SUSE / openSUSE 3 05-25-2005 03:08 AM
nvida drivers problem monkeyspraye Linux - Games 3 04-23-2004 04:32 PM

LinuxQuestions.org > Forums > Linux Forums > Linux - Distributions > Slackware

All times are GMT -5. The time now is 08:33 AM.

Main Menu
Advertisement
My LQ
Write for LQ
LinuxQuestions.org is looking for people interested in writing Editorials, Articles, Reviews, and more. If you'd like to contribute content, let us know.
Main Menu
Syndicate
RSS1  Latest Threads
RSS1  LQ News
Twitter: @linuxquestions
Open Source Consulting | Domain Registration