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Old 05-02-2005, 10:17 PM   #1
securitybreach
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Slackware current i810 direct rendering


My glxinfo shows

Code:
]bash-3.00$ glxinfo
name of display: :0.0
display: :0  screen: 0
direct rendering: No
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
    GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
    GLX_EXT_import_context, GLX_OML_swap_method, GLX_SGI_make_current_read,
    GLX_SGIS_multisample, GLX_SGIX_fbconfig
client glx vendor string: SGI
client glx version string: 1.4
client glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
    GLX_MESA_swap_control, GLX_MESA_swap_frame_usage, GLX_OML_swap_method,
    GLX_OML_sync_control, GLX_SGI_make_current_read, GLX_SGI_swap_control,
    GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
    GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group
GLX extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method,
    GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_fbconfig
OpenGL vendor string: Mesa project: www.mesa3d.org
OpenGL renderer string: Mesa GLX Indirect
OpenGL version string: 1.2 (1.5 Mesa 6.2.1)
OpenGL extensions:
    GL_ARB_depth_texture, GL_ARB_imaging, GL_ARB_multitexture,
    GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shadow,
    GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp,
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
    GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
    GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
    GL_ARB_transpose_matrix, GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_bgra,
    GL_EXT_blend_color, GL_EXT_blend_func_separate, GL_EXT_blend_logic_op,
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_clip_volume_hint,
    GL_EXT_copy_texture, GL_EXT_draw_range_elements, GL_EXT_fog_coord,
    GL_EXT_multi_draw_arrays, GL_EXT_packed_pixels, GL_EXT_point_parameters,
    GL_EXT_polygon_offset, GL_EXT_rescale_normal, GL_EXT_secondary_color,
    GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
    GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_subtexture,
    GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_edge_clamp,
    GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
    GL_EXT_texture_env_dot3, GL_EXT_texture_lod_bias, GL_EXT_texture_object,
    GL_EXT_texture_rectangle, GL_EXT_vertex_array, GL_APPLE_packed_pixels,
    GL_ATI_texture_env_combine3, GL_ATI_texture_mirror_once,
    GL_ATIX_texture_env_combine3, GL_IBM_texture_mirrored_repeat,
    GL_INGR_blend_func_separate, GL_MESA_pack_invert, GL_MESA_ycbcr_texture,
    GL_NV_blend_square, GL_NV_point_sprite, GL_NV_texgen_reflection,
    GL_NV_texture_rectangle, GL_SGIS_generate_mipmap,
    GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
    GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow,
    GL_SGIX_shadow_ambient, GL_SUN_multi_draw_arrays
glu version: 1.3
glu extensions:
    GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess

   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
 id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------
0x22 24 tc  0 24  0 r  y  .  8  8  8  0  0 16  0  0  0  0  0  0 0 None
0x23 24 tc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16  0  0 0 None
0x24 24 tc  0 32  0 r  y  .  8  8  8  8  0 16  8 16 16 16 16  0 0 None
0x25 24 tc  0 32  0 r  .  .  8  8  8  8  0 16  8 16 16 16 16  0 0 None
bash-3.00$
How can I go about enabling Direct Rendering? I knew how to do this with the NVIDIA chipset. I have a Intel Extreme 2 Graphic card. I know it sux but I need to have direct rendering so I can play games. If anyone has any ideas I would appreciate it. Thanx alot


BTW: I am running Slackware 10.1 with the 2.4.29 kernel.
 
Old 05-02-2005, 11:12 PM   #2
tsphan
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did you load "dri" in the xorg config with glx?
 
Old 05-03-2005, 05:21 AM   #3
mazebane
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i was having similar problems on my dell latitude d505, the answer was to upgrade to a 2.6 kernel.
I thought it was gonna be dificult but i just followed the initrd instructions it was very easy and glxgears flew!
 
Old 05-03-2005, 06:48 PM   #4
securitybreach
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Quote:
Originally posted by tsphan
did you load "dri" in the xorg config with glx?
Yeah I did that. I also installed the mesalib and mesa-demos by source and rebooted still no direct rendering. If anyone knows any output commands that might help me solve this problems, I would appreciate it. Also, any other information I can provide let me know.
Thanx
 
Old 05-03-2005, 09:09 PM   #5
tsphan
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Quote:
Originally posted by securitybreach
I also installed the mesalib and mesa-demos by source
this is from the mesa3d.org website

1.4 How do I upgrade my DRI installation to use a new Mesa release?

You don't! A copy of the Mesa source code lives inside the XFree86/DRI source tree and gets compiled into the individual DRI driver modules. If you try to install Mesa over an XFree86/DRI installation, you'll lose hardware rendering (because stand-alone Mesa's libGL.so is different than the XFree86 libGL.so).

The DRI developers will incorporate the latest release of Mesa into the DRI drivers when the time is right.

To upgrade, either look for a new release of XFree86 or visit the DRI website to see if there's newer driver


perhaps if you install some a version of xorg
 
  


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