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Old 12-14-2012, 08:58 AM   #1
t35t
LQ Newbie
 
Registered: Mar 2012
Posts: 18

Rep: Reputation: Disabled
Pygame 1.9.1 on Slackware64 14.0


Hi all,

I am trying to build and install pygame 1.9.1 on a Slackware64 14.0 machine. When I type ;

python setup.py build

I get ;

In file included from src/_camera.c:36:0:
src/camera.h:42:32: fatal error: linux/videodev.h: No such file or directory
compilation terminated.
error: command 'gcc' failed with exit status 1

Failure is originating from pygame.camera module trying to build.
Any ideas for a workaround ?

Thanks in advance.
 
Old 12-14-2012, 10:02 AM   #2
ponce
Senior Member
 
Registered: Aug 2004
Location: Pisa, Italy
Distribution: Slackware
Posts: 2,495

Rep: Reputation: 912Reputation: 912Reputation: 912Reputation: 912Reputation: 912Reputation: 912Reputation: 912Reputation: 912
apply these modifications to slackbuilds.org build script
Code:
--- pygame.orig/pygame.SlackBuild       2012-12-12 05:49:22.067570944 +0100
+++ pygame/pygame.SlackBuild    2012-12-14 15:59:02.123999930 +0100
@@ -4,8 +4,8 @@
 # Modified by the SlackBuilds.org project
 
 NAME=pygame
-VERSION=1.7.1
-BUILD=${BUILD:-3}
+VERSION=1.9.1
+BUILD=${BUILD:-1}
 TAG=${TAG:-_SBo}
 
 # Automatically determine the architecture we're building on:
@@ -34,6 +34,9 @@
 chown -R root:root .
 chmod -R u+w,go+r-w,a-s .
 
+# This header moved elsewhere
+sed -i "s|linux/videodev.h|libv4l1-videodev.h|" src/camera.h
+
 # Python programs use the CFLAGS specified used by python itself
 python -u config.py || exit 1
 python setup.py install --root=$PKG
diff -Naur pygame.orig/pygame.info pygame/pygame.info
--- pygame.orig/pygame.info     2012-12-12 05:49:22.067570944 +0100
+++ pygame/pygame.info  2012-12-14 16:00:25.757998902 +0100
@@ -1,8 +1,8 @@
 PRGNAM="pygame"
-VERSION="1.7.1"
+VERSION="1.9.1"
 HOMEPAGE="http://www.pygame.org/"
-DOWNLOAD="http://www.pygame.org/ftp/pygame-1.7.1release.tar.gz"
-MD5SUM="05d86d1af446f79411359400951053b7"
+DOWNLOAD="http://www.pygame.org/ftp/pygame-1.9.1release.tar.gz"
+MD5SUM="1c4cdc708d17c8250a2d78ef997222fc"
 DOWNLOAD_x86_64=""
 MD5SUM_x86_64=""
 REQUIRES="smpeg"
 
Old 12-14-2012, 10:11 AM   #3
t35t
LQ Newbie
 
Registered: Mar 2012
Posts: 18

Original Poster
Rep: Reputation: Disabled
Quote:
Originally Posted by ponce View Post
apply these modifications to slackbuilds.org build script
Code:
--- pygame.orig/pygame.SlackBuild       2012-12-12 05:49:22.067570944 +0100
+++ pygame/pygame.SlackBuild    2012-12-14 15:59:02.123999930 +0100
@@ -4,8 +4,8 @@
 # Modified by the SlackBuilds.org project
 
 NAME=pygame
-VERSION=1.7.1
-BUILD=${BUILD:-3}
+VERSION=1.9.1
+BUILD=${BUILD:-1}
 TAG=${TAG:-_SBo}
 
 # Automatically determine the architecture we're building on:
@@ -34,6 +34,9 @@
 chown -R root:root .
 chmod -R u+w,go+r-w,a-s .
 
+# This header moved elsewhere
+sed -i "s|linux/videodev.h|libv4l1-videodev.h|" src/camera.h
+
 # Python programs use the CFLAGS specified used by python itself
 python -u config.py || exit 1
 python setup.py install --root=$PKG
diff -Naur pygame.orig/pygame.info pygame/pygame.info
--- pygame.orig/pygame.info     2012-12-12 05:49:22.067570944 +0100
+++ pygame/pygame.info  2012-12-14 16:00:25.757998902 +0100
@@ -1,8 +1,8 @@
 PRGNAM="pygame"
-VERSION="1.7.1"
+VERSION="1.9.1"
 HOMEPAGE="http://www.pygame.org/"
-DOWNLOAD="http://www.pygame.org/ftp/pygame-1.7.1release.tar.gz"
-MD5SUM="05d86d1af446f79411359400951053b7"
+DOWNLOAD="http://www.pygame.org/ftp/pygame-1.9.1release.tar.gz"
+MD5SUM="1c4cdc708d17c8250a2d78ef997222fc"
 DOWNLOAD_x86_64=""
 MD5SUM_x86_64=""
 REQUIRES="smpeg"
How can I do that automatically, using "diff" command ? What do you exactly mean by apply these modifications ?
 
Old 12-14-2012, 10:22 AM   #4
ponce
Senior Member
 
Registered: Aug 2004
Location: Pisa, Italy
Distribution: Slackware
Posts: 2,495

Rep: Reputation: 912Reputation: 912Reputation: 912Reputation: 912Reputation: 912Reputation: 912Reputation: 912Reputation: 912
you can either:
- see the lines changed above and modify the original files accordingly with a text editor;
- save the text above as a file called my.patch and from the folder of the slackbuild of pygame do a
Code:
patch -p1 -i /path/to/my.patch
the slackbuild I modified is here

http://slackbuilds.org/repository/14.0/python/pygame/

Last edited by ponce; 12-14-2012 at 10:28 AM.
 
Old 12-14-2012, 10:30 AM   #5
t35t
LQ Newbie
 
Registered: Mar 2012
Posts: 18

Original Poster
Rep: Reputation: Disabled
Quote:
Originally Posted by ponce View Post
you can either:
- see the lines changed above and modify the original files accordingly with a text editor;
- save the text above as a file called my.patch and from the folder of the slackbuild of pygame do a
Code:
patch -p1 -i /path/to/my.patch
the slackbuild I modified is here

http://slackbuilds.org/repository/14.0/python/pygame/
Worked like a charm.
Thank you!
 
  


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