Thanks Eric. It did the trick. I just had to add the path to /etc/ld.so.conf
The problem is that it now needs pulseaudio:
Quote:
./heroes3.dynamic: error while loading shared libraries: libpulse-simple.so.0: cannot open shared object file: No such file or directory
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The script heroes3 links to heroes3.dynamic. I read somewhere that using heroes3.static can solve the problem. The game will just use oss and block the sound in other applications, but that's not a problem for me. As I don't know how many more 32-compat packages heroes3.dynamic would need, I decided to keep using static.
Thanks for making the mechanism of creating 32-compatible packages clearer for me.