Jumping on the end of this thread. I'm trying to build warzone 2100 and I'm getting the following error:
Code:
checking for OPENAL... yes
.
.
.
checking physfs.h usability... yes
checking physfs.h presence... yes
checking for physfs.h... yes
checking for PHYSFS_init in -lphysfs... yes
.
.
.
checking SDL/SDL_opengl.h usability... yes
checking SDL/SDL_opengl.h presence... yes
checking for SDL/SDL_opengl.h... yes
checking for main in -lGL... yes
checking for main in -lGLU... yes
checking GL/glc.h usability... yes
checking GL/glc.h presence... yes
checking for GL/glc.h... yes
checking for main in -lGLC... no
checking for main in -lglc32... no
configure: error: OpenGLC library not found. Please install QuesoGLC: http://quesoglc.sourceforge.net/
The strange thing abou this is that QuesoGLC has been installed:
Code:
bash-3.1# installpkg quesoglc-0.7.2-x86_64-1_SBo.tgz
Verifying package quesoglc-0.7.2-x86_64-1_SBo.tgz.
Installing package quesoglc-0.7.2-x86_64-1_SBo.tgz:
PACKAGE DESCRIPTION:
# quesoGLC (OpenGL Character Renderer)
#
# QuesoGLC is a free (as in free speech) implementation of the OpenGL
# Character Renderer (GLC). QuesoGLC is based on the FreeType library,
# provides Unicode support and is designed to be easily ported to any
# platform that supports both FreeType and the OpenGL API.
#
# Homepage: http://quesoglc.sourceforge.net/
#
#
#
Executing install script for quesoglc-0.7.2-x86_64-1_SBo.tgz.
Package quesoglc-0.7.2-x86_64-1_SBo.tgz installed.
But the error persists and I can't get past this.