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Old 09-29-2008, 07:36 PM   #16
rob.rice
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all of the wifi managers I have tried have killed Adobe flash player none of them allow it
to run RPC as soon as a wifi manager is installed Adobe flash player quits with a
"no RPC access exiting"
IF RPC in this case means the same thing as it dose in windows that's Remote Process Controls
in other words the flash player is running programs on your computer under remote control

MY question is who the hell is in control of my computer while I'm watching a flash video

I'm on the far left when it comes to social justest issues will I find the patriot act being invoked
because of a pattern of interests reported back to the government by Adobe's flash player

call me paranoid if you like but the U.S.A. is becoming a police state that would make the KGB proud
 
Old 09-29-2008, 08:14 PM   #17
ErV
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Quote:
Originally Posted by rob.rice View Post
MY question is who the hell is in control of my computer while I'm watching a flash video
Shutdown network connection and video will still work (well, if that's flash movie/game, not flash video player for streaming videos). So you are in control.

As for me I use Windows version of Flash Player 9 with wine and Firefox plugin, when necessarry. Unfortunately, it looks like Adobe has dropped Opera support, so I download most *.swf's and watch them offline.
 
Old 09-29-2008, 08:24 PM   #18
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Well, while an old thread is being resurrected:

Adobe are still secretive about the new flash specs, so how can anyone reasonably implement the latest flash?

The free flash players that do exist still crash an awful lot - so I guess there really aren't all that many programmers interested in supporting/debugging the various flash projects.

Now MS come in with SilverBlight - bah, another proprietary and closed pretend-to-be-alternative.

So, someone has got to come up with a free alternative to Flash and SilverBlight and somehow manage to displace the entrenched formats (which means providing tools that people would pay for to generate the files). Anyone have a few tens of $M to spend on such a project?
 
Old 09-30-2008, 12:37 AM   #19
H_TeXMeX_H
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Quote:
Originally Posted by pinniped View Post
So, someone has got to come up with a free alternative to Flash and SilverBlight and somehow manage to displace the entrenched formats (which means providing tools that people would pay for to generate the files). Anyone have a few tens of $M to spend on such a project?
That would be a good idea, but you not only have to do that, you also have to advertise it. Indeed, it will cost a lot, or a lot of development time by devs who don't get paid.
 
Old 09-30-2008, 06:43 AM   #20
sahko
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Originally Posted by pinniped View Post
Anyone have a few tens of $M to spend on such a project?
Mark Shuttleworth? Instead of totally wasting them on Ubuntu..
 
Old 09-30-2008, 02:48 PM   #21
lumak
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Did I not just mention svg, w3 standards, and some sort of scripting language? the only thing we are missing is embedded video.

http://www.croczilla.com/svg/samples.../svgtetris.svg

Look! open source game using vector graphics and the web!

down side? java script. and no embedded video.

up side? no obfuscation.

There is no reason that svg can't become as good as the capabilities of flash when it comes to vector graphics.
 
Old 10-01-2008, 01:44 AM   #22
H_TeXMeX_H
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Quote:
Originally Posted by lumak View Post
Did I not just mention svg, w3 standards, and some sort of scripting language? the only thing we are missing is embedded video.

http://www.croczilla.com/svg/samples.../svgtetris.svg

Look! open source game using vector graphics and the web!

down side? java script. and no embedded video.

up side? no obfuscation.

There is no reason that svg can't become as good as the capabilities of flash when it comes to vector graphics.
Wow, that is impressive, I didn't know you could do that with just svg and javascript. Pretty cool
 
Old 10-05-2008, 02:39 PM   #23
ErV
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By the way, isn't java able to do everything that flash can do? See Ken Perlin's homepage for examples.
 
Old 10-07-2008, 08:45 PM   #24
lumak
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until recently, java was just as bad due to the closed nature of it. But that's all gone now. I don't think java has the vector power... but I guess you could have an svg interpreter class and or build it into java... here is one implementation http://java.sun.com/developer/techni...icles/GUI/svg/

As to the size of code added... that's a different question...

If it was 'built in' to standard java classes then I'd say "wait... why are we using flash at all?"

Not to mention, any joe schmo can slap a flash together that looks decent and interactive just by loading up the flash editor timeline thingy.

I haven't looked for such things involving java... doesn't mean you couldn't create said thing using java.


Does anybody have the energy to research and compare the size of the resulting package of a java vs flash of a true vector space spinning object that changes color when clicked?

it would be a fast project in flash... but then you got all that coding to do in java...

Hmmms. intriguing.
 
Old 10-07-2008, 11:23 PM   #25
ErV
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Quote:
Originally Posted by lumak View Post
but I guess you could have an svg interpreter class and or build it into java...
Why svg?
Doesn't java applets have something like "canvas" to paint upon (that support line drawing, splines, etc)?
With a few extension classes on top of that, you'll get good alternative to flash. And notice that content don't have to be stored in svg.

Quote:
Originally Posted by lumak View Post
Not to mention, any joe schmo can slap a flash together that looks decent and interactive just by loading up the flash editor timeline thingy.
This thing can be implemented for java apps.
Besides, what "average joe" typically can do with flash will look like cr@p - flash requires artistic skills.

Quote:
Originally Posted by lumak View Post
Does anybody have the energy to research and compare the size of the resulting package of a java
That depends on where vector implementation stuff is stored. It could be made into java extension library, in this case it'll be stored on client side.

I just think that java has better potential than flash movies. Flash is too limited to vector/sprite manipulation, while java allows many more possibilities (3D, raytracing, anything). I think that someone could implement bunch of vector classes, and add simple timeline editor, then it'll be good alternative. It is quite possible to do this.

Last edited by ErV; 10-07-2008 at 11:28 PM.
 
Old 10-08-2008, 02:49 AM   #26
H_TeXMeX_H
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So far there is no 64-bit java applet support, so although it is theoretically better than flash now that it's open-source, it's not all that cross-platform. I should also say that it seems to like to eat memory like a hog, or maybe it's just bad programming. Note: I do not want to start a flame war as to the nature of java, but I'm sure there must be a better solution.
 
Old 10-08-2008, 03:01 AM   #27
bassmadrigal
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Mozilla is adding the ability to embed video directly into the browser using ogg vorbis with the <video> tag, and embed audio using theora with the <audio>. Both of these codecs will be directly built into firefox so there will be no need for any system based codecs.

The hope is this will eventually replace the flash video players that so many sites use. (Hopefully they can convince google to switch over youtube).

Then the open-source flash players would be fine for most peoples use.

I was trying to find a link on mozillas site to link to, but alas, the Air Forces network policies are too strong, and it is all blocked.

EDIT: I did find one on mozilla's blog site with some info here.

http://blog.mozilla.com/about_mozill...y-ogg-matters/
 
Old 10-08-2008, 05:10 PM   #28
lumak
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*sigh* sounds so much like the US's presidential candidates every 4 years. Neither solution is all that good, and people always pick the one that's advertised better.
 
Old 10-08-2008, 05:15 PM   #29
lumak
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Oh BTW, flash is doing 3d now.
 
Old 10-08-2008, 06:58 PM   #30
ErV
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Quote:
Originally Posted by lumak View Post
Oh BTW, flash is doing 3d now.
Example, please. A non-convex polygonal object that can be freely rotated with mouse (3 degress of freedom, not less) and has at least lambert lighting (not a wireframe) will be fine. Statically rotating cube isn't "3D".
So far all "3d" I saw could be made as normal frame-by-frame animation (either by hand or using external tool that generate flash file). True 3D is when you can walk freely in the scene and move camera in any way you wish, and I didn't see anything like this done with flash.

Side note about SVG - any example of frame-by-frame vector animation with sound using svg? Making another tetris isn't what flash normally used for...

Last edited by ErV; 10-08-2008 at 07:04 PM.
 
  


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