I've recently started to learn Haskell and I want to use it for OpenGL programming.
I've installed the haskell compiler (ghc). Now I'm searching for a way to build OpenGL programmes with it.
I've found the article about Haskell's OpenGL and GLUT bindings: http://www.haskell.org/haskellwiki/Opengl
, but I haven't found information about how to get it worked.
Please help me if you know something about this.