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-   -   Game can't find 32bit OpenGL drivers? (http://www.linuxquestions.org/questions/slackware-14/game-cant-find-32bit-opengl-drivers-4175481455/)

JamesGT 10-19-2013 10:50 PM

Game can't find 32bit OpenGL drivers?
 
I have a game that used to run in Slackware64 with MultiLib, the game is 32bit and is called Little Inferno.

Now it does not. I believe the issue is when the game runs, it can not find the correct 32 bit OpenGL drivers. When I try to run it from command line, I get the following error:

Code:


XIO:  fatal IO error 14 (Bad address) on X server ":0"
      after 1760 requests (1760 known processed) with 5 events remaining.
AL lib: ALc.c:1879: exit(): closing 1 Device
AL lib: ALc.c:1808: alcCloseDevice(): destroying 1 Context(s)

I had solved this before with a declaration before running the game, but it's been a while since I have done it I can't remember.

It's something along the lines of

Code:


XXX_XXXXX_XXXX=/usr/lib/libGL.so.1 littleinferno

I had found it somewhere, but for the life of me I can't remember where I found that solution or what terms I used to search for it...or what the XXX_XXXXX_XXXX was...

Other 32 bit programs(Skype for example), work just fine.

Any ideas?

mancha 10-19-2013 11:07 PM

I think LD_PRELOAD is what you want.

--mancha

JamesGT 11-27-2013 08:05 PM

Quote:

Originally Posted by mancha (Post 5048857)
I think LD_PRELOAD is what you want.

--mancha

LD_PRELOAD did not work...I finally figured it out...I needed...

Code:

LIBGL_DRIVERS_PATH=/usr/lib/xorg/modules/dri
Now everything runs, including Steam.


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