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I need the help of some fellow Slackers. I have been trying to get DRI to work on my Intel810 chipset. I have unchecked the DRI module load on my xorg.conf file:
# This loads the GLX module
Load "glx"
# This loads the DRI module
Load "dri"
and...
# Section "DRI"
Mode 0666
# EndSection
Now, when I take the # out of Mode 0666, the X server cannot start. I have looked around everywhere, but I can't find a fix for this. I have enable DRM for my chipset on my kernel (2.6.12). So, anybody there know how to fix this? Tuxracer is really, really slow without DRI enabled. Thanks again!
Originally posted by Linux.tar.gz I think it's not:
# Section "DRI"
Mode 0666
# EndSection
but:
Section "DRI"
Mode 0666
EndSection
Thanks for the reply! The X server was able to start. However, tuxracer and other 3D programs run really slow. The only distro that I have gotten 3D to work was SuSE, and I'm not sure how it did it. Any other suggestions? Am I missing OpenGL? Do I need it?
I think you should provide a bit more info. For example
What about dmesg|grep agp?
What does cat /var/log/Xorg.0.log tell you?
What about glxinfo|grep render?
If you track down where the mishap occurs it's a lot easier to get proper suggestions which will fix it.
There's numreous threads regarding direct rendering, reading those will help you a lot.
I think you should provide a bit more info. For example
What about dmesg|grep agp?
What does cat /var/log/Xorg.0.log tell you?
What about glxinfo|grep render?
If you track down where the mishap occurs it's a lot easier to get proper suggestions which will fix it.
There's numreous threads regarding direct rendering, reading those will help you a lot.
Cheers, Leon.
What about dmesg|grep agp?
agpgart: Detected an Intel i815 Chipset.
agpgart: AGP aperture is 64M @ 0xf8000000
My xorg log is too long to post here.
What about glxinfo|grep render?
direct rendering: No
OpenGL renderer string: Mesa GLX Indirect
I have looked around on all of the DRI thread. I think I'm doing everything right, by looking at the xorg.conf file. I have enable dri and glx. I usually like to look for the answer first, but I have gotten stuck with this for a while now. Thanks again for your help.
I have an i810 workstation, and have DRI working. It's a Pentium III and with DRI is able to play videos smoothly using the hardware overlay.
My workstation does NOT have OpenGL hardware accelerated graphics. I have always assumed that there wasn't any 3d graphics acceleration support with i810 chipsets (at least not mine).
Are you sure your graphics hardware supports 3D hardware acceleration?
Originally posted by IsaacKuo I have an i810 workstation, and have DRI working. It's a Pentium III and with DRI is able to play videos smoothly using the hardware overlay.
My workstation does NOT have OpenGL hardware accelerated graphics. I have always assumed that there wasn't any 3d graphics acceleration support with i810 chipsets (at least not mine).
Are you sure your graphics hardware supports 3D hardware acceleration?
Hmmm...well, I have gotten it to work on SuSE 9.2. Maybe it's just SuSE that is able to do 3D. The documentation that I have read on the i810 chipset is that is only able to render 3D at 16 bit color and a resolution of 1280 x 1024. Maybe it is not available on Slackware. I guess I could use SuSE, but I really wanted to figure out how to do it manually, i.e. the Slackware way.
Ah, I've never tried anything less than 24bit color. Awesome! I'm going to try and get 3d hardware acceleration working on that workstation.
Thanks!
But back to YOUR problems...see if you can at least play videos with the hardware overlay. Or see if you can play Frozen Bubble. My experience is that without DRI, Frozen Bubble will be able to show the menu but will lock up when you actually try to start a game.
Frozen Bubble doesn't need or use 3d hardware acceleration, so that'll remove one factor out of the equation.
Originally posted by IsaacKuo Ah, I've never tried anything less than 24bit color. Awesome! I'm going to try and get 3d hardware acceleration working on that workstation.
Thanks!
But back to YOUR problems...see if you can at least play videos with the hardware overlay. Or see if you can play Frozen Bubble. My experience is that without DRI, Frozen Bubble will be able to show the menu but will lock up when you actually try to start a game.
Frozen Bubble doesn't need or use 3d hardware acceleration, so that'll remove one factor out of the equation.
Isaac,
I'm able to play Frozen Bubble and videos just fine. Even gxmame plays really good. My problem is usually when I try to play tuxracer and gl screensavers. I think I'm coming into the conclusion that my video card is not nearly as good.
Originally posted by stormtracknole Hmmm...well, I have gotten it to work on SuSE 9.2. Maybe it's just SuSE that is able to do 3D. The documentation that I have read on the i810 chipset is that is only able to render 3D at 16 bit color and a resolution of 1280 x 1024. Maybe it is not available on Slackware. I guess I could use SuSE, but I really wanted to figure out how to do it manually, i.e. the Slackware way.
That's been my experience also. I've tried numerous times to get it to work on Slackware but can't seem to connect all the pieces. It's no big deal for me since I don't play games but it would be nice to know it's possible. A couple games that I've tried on my Slackware setup usually screw with my KVM switch causing it to rotate between my Slackware box and my Windows XP box, locking up the keyboard making it necessary to force both computers to shutdown.
Originally posted by oxleyk That's been my experience also. I've tried numerous times to get it to work on Slackware but can't seem to connect all the pieces. It's no big deal for me since I don't play games but it would be nice to know it's possible. A couple games that I've tried on my Slackware setup usually screw with my KVM switch causing it to rotate between my Slackware box and my Windows XP box, locking up the keyboard making it necessary to force both computers to shutdown.
Kent
Oh...I am also using a kvm switch. I wonder if that has anything to do with it? Although it did work fine with SuSE using the kvm, so it probably doesn't matter. I may try to remove it just in case.
Originally posted by stormtracknole I'm able to play Frozen Bubble and videos just fine. Even gxmame plays really good. My problem is usually when I try to play tuxracer and gl screensavers. I think I'm coming into the conclusion that my video card is not nearly as good.
Then I think DRI must be working. I can't really help with the 3d acceleration part, unless I happen to get it working on my own i810 workstation.
Originally posted by Linux.tar.gz Did you select i810 as your graphic driver in xorgconfig? Have you this in xorg.conf, in Graphics device section:
Driver "i810"
Sure did! Although there are two options for the i810 when I run xorgconfig. The first one is the "Generic i810" driver and the second option, it does not have the generic part. I may try and switch drivers and see if that works. I am also wondering if there are any options that I can add to the xorg.conf file.
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