Console resolution problem after compiling 2.6.2 ...
Hii, well, it's a silly question ... I compiled the new kernel (2.6.2) and i can't get the console working in 1024x768 or any other resolution. On the former kernel, i needed just to pass 'vga=790' to lilo.conf to make it work. Any clue?! Thanks!
Re: Console resolution problem after compiling 2.6.2 ...
I'll see your silly question and raise you one:
Did you compile video selection support into your kernel?
From xconfig help screen:
I did. :( I compiled this kernel 3 times and on the first i already noticed this problem and then i saw 'Video selection support' and thought it was going to work but it did nothing. Thanks anyway. :)
hmmm, that should work.
try adding the following to your lilo.conf:
after kernel starts loading you will see something like
"choose video mode <enter> to see a list or <space> to continue"
then at the next prompt type:
it will scan all available video modes and present you with a list of what (should) work.
don't be alarmed if your screen goes blank, it'll be back
NOTE: if nothing works, just reboot, hit spacebar at prompt to boot normal vga and change lilo.conf back to vga=normal then rerun lilo to save changes.
let us know, as this is a common question at LQ
Hi bnice, i had already tested "vga=ask" but not with "scan". Okk, i scanned for video modes and it found some strange things like 80x25, 100x25, 132x44 and others :( ... I appreciate your help ...
those are columns : rows
standard vga 80X25
I just got curious enough to compare the .configs for the canned 2.4.x & my 2.6.2 kernels.:study:
This is what I did to make it work, :o
These options are under "Graphics Support"
[list=1][*]disable video selection support - seems to work without it[*]enable framebuffer support in kernel[*]enable framebuffer console support (this is the one that bit me in the a$$)[*](optional) enable bootup logo[*] make install && make modules_install - or use your favorite method, it's all good[/list=1]
Hii, i finally discovered what was going wrong. :) Well, i was compiling the atyfb (i have a ATi Rage Pro Turbo) as the framebuffer device. I don't know why it doesn't work but after i tried to use the generic VESA VGA device, it worked perfectly. Thank you, bnice!
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